15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- EnchantmentU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- 3WUCreature — Human KnightUW
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Human WizardU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Enchantment — AuraU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- EnchantmentG
Both cards trigger when a creature enters the battlefield — they fire together.
- EnchantmentB
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary EnchantmentB
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Creature — Human NobleUW
Both cards trigger when a creature enters the battlefield — they fire together.
- World EnchantmentW
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Planeswalker — GarrukG
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Creature — Snake Wizard SorcererBGU
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Creature — Insect // Legendary Planeswalker — GristBG
Both cards trigger when a creature enters the battlefield — they fire together.
- Creature — Elf ScoutG
Copperhorn Scout untaps all (or many) permanents, refreshing Jugan Defends the Temple's tap activation.
- Creature — HydraG
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Creature — Human NobleRW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Lemur Bat AllyW
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Creature — Human Noble AllyBRW
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Creature — Human SoldierGUW
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Artifact Creature — Robot // Legendary Artifact — VehicleW
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary EnchantmentB
Both cards trigger when a creature enters the battlefield — they fire together.
- Creature — ShapeshifterG
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Creature — Snake Elf ScoutGU
Both cards trigger when a creature enters the battlefield — they fire together.
- EnchantmentG
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Planeswalker — ChandraR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Creature — Angel ClericW
Both cards trigger when a creature enters the battlefield — they fire together.
MTG Arena only
Synergies with cards played only on MTG Arena (including Arena rebalances). They aren't available in paper Magic.
Confidence:StrongSolidPlausibleTentativeSpeculative
- EnchantmentG
Both cards trigger when a creature enters the battlefield — they fire together.
- Creature — Bat ClericB
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Creature — Human NobleGRW
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Creature — Human AssassinG
Both cards trigger when a creature enters the battlefield — they fire together.
- Creature — Frog DruidBG
Both cards trigger when a creature enters the battlefield — they fire together.
- Creature — Human MonkR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Creature — InsectG
Both cards trigger when a creature enters the battlefield — they fire together.
- Enchantment Creature — NightmareB
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Creature — Elf DruidGRW
Both cards trigger when a creature enters the battlefield — they fire together.
- EnchantmentUW
Both cards trigger when a creature enters the battlefield — they fire together.
- Creature — Human ClericW
Both cards trigger when a creature enters the battlefield — they fire together.
- Creature — Human SoldierW
Both cards trigger when a creature enters the battlefield — they fire together.
- Creature — Frog ScoutGU
Both cards trigger when a creature enters the battlefield — they fire together.
- Creature — Merfolk WizardGU
Both cards trigger when a creature enters the battlefield — they fire together.
- Creature — Bird ScoutW
Both cards trigger when a creature enters the battlefield — they fire together.
- ArtifactG
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Human ClericBW
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Artifact Creature — Robot OctopusBU
Both cards trigger when a creature enters the battlefield — they fire together.
- Creature — Human DruidG
Both cards trigger when a creature enters the battlefield — they fire together.
- Creature — Elf DruidW
Both cards trigger when a creature enters the battlefield — they fire together.
- Artifact — EquipmentGW
Both cards trigger when a creature enters the battlefield — they fire together.
- Creature — Human CitizenR
Both cards trigger when a creature enters the battlefield — they fire together.
- Creature — Human NobleRW
Both cards trigger when a creature enters the battlefield — they fire together.
- Creature — Dragon // Instant — OmenU
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Creature — God // Legendary Creature — BirdU
A-Alrund, God of the Cosmos bounces a permanent, enabling Jugan Defends the Temple's recast / spell-cast trigger.
Teachings of the Kirin // Kirin-Touched Orochi1GEnchantment — Saga // Enchantment Creature — Snake MonkG
The Girl in the Fireplace2WEnchantment — SagaW
Love Song of Night and Day2WEnchantment — SagaW
Fable of the Mirror-Breaker // Reflection of Kiki-Jiki2REnchantment — Saga // Enchantment Creature — Goblin ShamanR
The First Iroan Games2GEnchantment — SagaG
Origin of the Hulk2GEnchantment — SagaG
The Raven's Warning1WUEnchantment — SagaUW
Huatli, Poet of Unity // Roar of the Fifth People2GLegendary Creature — Human Warrior Bard // Enchantment — SagaGRW
Welcome to . . . // Jurassic Park1GGEnchantment — Saga // Legendary LandG
Of Herbs and Stewed Rabbit2WEnchantment — SagaW
Welcome to Sweettooth1GEnchantment — SagaG
Song of Freyalise1GEnchantment — SagaG