15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- Legendary Creature — Human Cleric // Legendary Creature — DemonB
Both cards produce the same kind of effect (shared token subtype).
- EnchantmentW
Both cards produce the same kind of effect (shared token subtype).
- EnchantmentU
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Creature — Human SoldierU
Both cards produce the same kind of effect (shared token subtype).
- Creature — Human SoldierBW
Both cards produce the same kind of effect (shared token subtype).
- Creature — Human SoldierW
Both cards produce the same kind of effect (shared token subtype).
- Legendary Creature — Human Wizard Warrior // Legendary Enchantment Creature — Saga WizardBGRUW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Enchantment — SagaG
Both cards produce the same kind of effect (shared token subtype).
- Creature — Human SoldierW
Both cards produce the same kind of effect (shared token subtype).
- Enchantment — Room // Enchantment — RoomU
Mirror Room makes The First Iroan Games's triggered ability trigger an additional time — each time it fires, you get it twice. Value, not a loop.
- Creature — Human SoldierW
Both cards produce the same kind of effect (shared token subtype).
- Legendary Creature — AngelGW
Both cards produce the same kind of effect (shared token subtype).
- 1RWBLegendary Creature — Human SoldierBRW
Both cards produce the same kind of effect (shared token subtype).
- EnchantmentU
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- 4RGLegendary Creature — Human WarriorGR
Both cards produce the same kind of effect (shared token subtype).
- Legendary Enchantment Creature — Human DruidGW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Elf NobleGW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Creature — Human KnightW
Both cards produce the same kind of effect (shared token subtype).
- Creature — Kor ClericW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- EnchantmentU
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Land — PlanetW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
MTG Arena only
Synergies with cards played only on MTG Arena (including Arena rebalances). They aren't available in paper Magic.
Confidence:StrongSolidPlausibleTentativeSpeculative
- Enchantment Creature — NightmareB
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Planeswalker — QuintoriusUW
Both cards produce the same kind of effect (shared token subtype).
- EnchantmentW
Both cards produce the same kind of effect (shared token subtype).
Love Song of Night and Day2WEnchantment — SagaW
Of Herbs and Stewed Rabbit2WEnchantment — SagaW
Origin of the Hulk2GEnchantment — SagaG
Revival of the Ancestors1WBGEnchantment — SagaBGW
Welcome to Sweettooth1GEnchantment — SagaG
The Mountain-king's Return2WEnchantment — SagaW
Battle for Bretagard1GWEnchantment — SagaGW
The Hunger Tide Rises2GEnchantment — SagaG
Founding of Omashu2REnchantment — SagaR
Jugan Defends the Temple // Remnant of the Rising Star2GEnchantment — Saga // Enchantment Creature — Dragon SpiritG
Leaves from the Vine1GEnchantment — SagaG
The Cave of Two Lovers3REnchantment — SagaR