15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- Legendary Creature — Bird WizardRUW
Both cards produce the same kind of effect (shared token subtype).
- EnchantmentU
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- SorceryW
Both cards produce the same kind of effect (shared token subtype).
- Legendary Creature — Elephant ClericRW
Both cards produce the same kind of effect (shared token subtype).
- Legendary Creature — Dwarf ClericRW
Both cards produce the same kind of effect (shared token subtype).
- Legendary Creature — Human Wizard Warrior // Legendary Enchantment Creature — Saga WizardBGRUW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Creature — Monkey SpiritU
Both cards produce the same kind of effect (shared token subtype).
- Creature — Human ClericW
Both cards produce the same kind of effect (shared token subtype).
- Legendary Creature — SpiritG
Both cards produce the same kind of effect (shared token subtype).
- Enchantment — Room // Enchantment — RoomU
Mirror Room makes Revival of the Ancestors's triggered ability trigger an additional time — each time it fires, you get it twice. Value, not a loop.
- Legendary Creature — SpiritW
Both cards produce the same kind of effect (shared token subtype).
- Legendary Creature — Spirit SoldierUW
Both cards produce the same kind of effect (shared token subtype).
- Legendary Creature — Elephant ClericRW
Both cards produce the same kind of effect (shared token subtype).
- EnchantmentU
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- EnchantmentBUW
Both cards produce the same kind of effect (shared token subtype).
- Legendary Enchantment Creature — Human DruidGW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Spirit NobleBW
Both cards produce the same kind of effect (shared token subtype).
- Legendary Creature — Spirit // Enchantment — AuraUW
Both cards produce the same kind of effect (shared token subtype).
- Legendary Creature — Elf NobleGW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Creature — Kor ClericW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- EnchantmentU
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
MTG Arena only
Synergies with cards played only on MTG Arena (including Arena rebalances). They aren't available in paper Magic.
Confidence:StrongSolidPlausibleTentativeSpeculative
- Enchantment Creature — NightmareB
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Spirit // Enchantment — AuraUW
Both cards produce the same kind of effect (shared token subtype).
- Legendary Creature — Insect AngelW
Revival of the Ancestors grants lifelink, converting Valgavoth, the Lifeline's damage into life-gain triggers.
- Creature — Spirit // Enchantment — AuraUW
Both cards produce the same kind of effect (shared token subtype).
- Legendary Creature — Spirit AdvisorBW
Both cards produce the same kind of effect (shared token subtype).
- Enchantment Creature — Bat GlimmerBW
Revival of the Ancestors grants lifelink, converting Golden Sidekick's damage into life-gain triggers.
- Creature — Human ClericW
Revival of the Ancestors grants lifelink, converting Hallowed Priest's damage into life-gain triggers.
- Legendary Creature — Dryad ClericGW
Revival of the Ancestors grants lifelink, converting Dina, Flesh Sower's damage into life-gain triggers.
Oath of the Grey Host3BEnchantment — SagaB
The War Games2WWEnchantment — SagaW
The First Iroan Games2GEnchantment — SagaG
The Cave of Two Lovers3REnchantment — SagaR
Origin of the Hidden Ones3REnchantment — SagaR
Of Herbs and Stewed Rabbit2WEnchantment — SagaW
Origin of the Hulk2GEnchantment — SagaG
Vault 101: Birthday Party3WEnchantment — SagaW
Love Song of Night and Day2WEnchantment — SagaW
Founding of Omashu2REnchantment — SagaR
World War Hulk3GGEnchantment — SagaG
Welcome to Sweettooth1GEnchantment — SagaG