15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- SorceryR
Fiery Gambit untaps all (or many) permanents, refreshing Hadana's Climb's tap activation.
- Creature — Centaur DetectiveG
Innocuous Researcher untaps all (or many) permanents, refreshing Hadana's Climb's tap activation.
- Creature — Human WizardG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- ArtifactC
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Legendary Creature — Elder DragonBG
Beledros Witherbloom untaps all (or many) permanents, refreshing Hadana's Climb's tap activation.
- Creature — Elf DruidG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Legendary Creature — Human WarlockG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Human WizardGU
Prophet of Kruphix untaps all (or many) permanents, refreshing Hadana's Climb's tap activation.
- Legendary Creature — Human Noble AllyGR
Bumi, Unleashed untaps all (or many) permanents, refreshing Hadana's Climb's tap activation.
- Enchantment — Room // Enchantment — RoomU
Mirror Room makes Hadana's Climb's triggered ability trigger an additional time — each time it fires, you get it twice. Value, not a loop.
- EnchantmentG
Wilderness Reclamation untaps all (or many) permanents, refreshing Hadana's Climb's tap activation.
- Creature — SpiritG
Seedborn Muse untaps all (or many) permanents, refreshing Hadana's Climb's tap activation.
- Artifact — EquipmentC
Sword of Feast and Famine untaps all (or many) permanents, refreshing Hadana's Climb's tap activation.
- Creature — Human SpellshaperU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- EnchantmentG
Nature's Will untaps all (or many) permanents, refreshing Hadana's Climb's tap activation.
- Legendary Creature — EldraziC
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- 2GGEnchantmentG
Awakening untaps all (or many) permanents, refreshing Hadana's Climb's tap activation.
- Creature — Human WizardU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Human DruidG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Moonfolk WizardU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Legendary LandU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Dragon DruidG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Elf Cleric DruidG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — ElementalG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
MTG Arena only
Synergies with cards played only on MTG Arena (including Arena rebalances). They aren't available in paper Magic.
Confidence:StrongSolidPlausibleTentativeSpeculative
- Creature — Human ArtificerU
Mana loop: net-positive mana cycle between the two cards.
- Legendary Creature — Dinosaur PirateR
Mana loop: net-positive mana cycle between the two cards.
Dormant Grove // Gnarled Grovestrider3GEnchantment // Creature — TreefolkG
Fight Rigging2GEnchantmentG
Dowsing Device // Geode Grotto1RArtifact // Land — CaveR
SOLDIER Military Program2WEnchantmentW
Innkeeper's Talent1GEnchantment — ClassG
Training Regimen3GEnchantmentG
Matzalantli, the Great Door // The Core3Legendary Artifact // Legendary LandC
Skarrg, the Rage PitsLandGR
Search for Azcanta // Azcanta, the Sunken Ruin1ULegendary Enchantment // Legendary LandU
Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun2GLegendary Enchantment // Legendary LandG
Starnheim Memento3ArtifactW
Vance's Blasting Cannons // Spitfire Bastion3RLegendary Enchantment // Legendary LandR