Beta
Core28FT Power
EDH28FT Power
1v128FT Power
  • etb-trigger
  • protection-grant
standardNot legal
historicLegal
timelessLegal
alchemyNot legal
brawlLegal
standardbrawlNot legal
gladiatorLegal
16 more formats
commanderNot legal
competitivebrawlLegal
duelNot legal
futureNot legal
legacyNot legal
modernNot legal
oathbreakerNot legal
oldschoolNot legal
pauperNot legal
paupercommanderNot legal
pennyNot legal
pioneerNot legal
predhNot legal
premodernNot legal
tlrNot legal
vintageNot legal
First printed in Alchemy: Murders at Karlov Manor (2024)
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Confidence:StrongSolidPlausibleTentativeSpeculative

  • Legendary Artifact — EquipmentC

    Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.

  • Legendary Creature — Human WizardR

    Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.

  • Legendary Creature — Human ClownRW

    Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.

  • Legendary Creature — Human ArtificerRU

    Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.

  • Legendary Creature — Elemental IllusionR

    Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.

  • Legendary Creature — Human SoldierR

    Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.

  • Enchantment — AuraR

    Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.

  • Legendary Creature — Human WarriorR

    Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.

  • Legendary Artifact — Infinity StoneB

    The Soul Stone returns creatures from the graveyard to the battlefield, re-firing Guildpact Greenwalker's enter-the-battlefield effect.

  • Legendary Creature — Phyrexian PraetorB

    Sheoldred, Whispering One returns creatures from the graveyard to the battlefield, re-firing Guildpact Greenwalker's enter-the-battlefield effect.

  • Enchantment // Sorcery — AdventureB

    Virtue of Persistence returns creatures from the graveyard to the battlefield, re-firing Guildpact Greenwalker's enter-the-battlefield effect.

  • Legendary Creature — Devil GodB

    Asmodeus the Archfiend bounces a permanent, enabling Guildpact Greenwalker's recast / spell-cast trigger.

  • SorceryW

    Starfall Invocation returns creatures from the graveyard to the battlefield, re-firing Guildpact Greenwalker's enter-the-battlefield effect.

  • SorceryB

    Zero Point Ballad returns creatures from the graveyard to the battlefield, re-firing Guildpact Greenwalker's enter-the-battlefield effect.

  • SorceryB

    Reanimate returns creatures from the graveyard to the battlefield, re-firing Guildpact Greenwalker's enter-the-battlefield effect.

  • SorceryW

    Helping Hand returns creatures from the graveyard to the battlefield, re-firing Guildpact Greenwalker's enter-the-battlefield effect.

  • SorceryB

    Unearth returns creatures from the graveyard to the battlefield, re-firing Guildpact Greenwalker's enter-the-battlefield effect.

  • SorceryUW

    Time Wipe bounces a permanent, enabling Guildpact Greenwalker's recast / spell-cast trigger.

  • Snow SorceryB

    Blood on the Snow returns creatures from the graveyard to the battlefield, re-firing Guildpact Greenwalker's enter-the-battlefield effect.

  • Enchantment Creature — NightmareB

    Fear of Ridicule creates token copies, feeding Guildpact Greenwalker's ETB or copy payoff.

  • Creature — Troll Warlock // SorceryB

    Grave Researcher returns creatures from the graveyard to the battlefield, re-firing Guildpact Greenwalker's enter-the-battlefield effect.

  • Legendary Planeswalker — LilianaB

    Liliana, Death's Majesty returns creatures from the graveyard to the battlefield, re-firing Guildpact Greenwalker's enter-the-battlefield effect.

  • Legendary Planeswalker — AshiokBU

    Ashiok, Nightmare Muse bounces a permanent, enabling Guildpact Greenwalker's recast / spell-cast trigger.

  • Legendary SorceryU

    Karn's Temporal Sundering bounces a permanent, enabling Guildpact Greenwalker's recast / spell-cast trigger.

  • Legendary PlaneswalkerW

    The Eternal Wanderer blinks (exiles and returns) a permanent, re-firing Guildpact Greenwalker's enter-the-battlefield effect.