16 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- Creature — Phyrexian ArtificerUW
Both cards trigger on damage dealt — they fire together.
- Legendary Creature — Noggle RogueGR
Both cards trigger on damage dealt — they fire together.
- Legendary Creature — Merfolk Wizard // Legendary Creature — Merfolk RogueUW
Both cards trigger on damage dealt — they fire together.
- Legendary Creature — Goblin HumanBRU
Both cards trigger on damage dealt — they fire together.
- Enchantment — Saga // Enchantment Creature — Rat RogueB
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Enchantment — SagaR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Enchantment Creature — Saga KnightW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- SorceryW
Helping Hand puts Fear of Ridicule onto the battlefield from a graveyard without casting it, so its mana cost is never paid.
- SorceryB
Unearth puts Fear of Ridicule onto the battlefield from a graveyard without casting it, so its mana cost is never paid.
- Legendary Enchantment — SagaU
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Phyrexian Praetor // Enchantment — SagaR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Enchantment — Saga // Legendary Creature — AvatarG
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Cat WarriorGW
Both cards trigger on damage dealt — they fire together.
- Enchantment — SagaR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Sorcery // Enchantment Creature — Saga ElementalG
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Enchantment — Saga // Legendary Creature — AvatarR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Enchantment — SagaGU
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
Zur, Eternal SchemerWUBLegendary Creature — Human WizardBUW
Circle of the Moon Druid2GCreature — Human Elf DruidG
Calix, Guided by Fate1GWLegendary Enchantment Creature — Human DruidGW
Rogue ClassUBEnchantment — ClassBU
Bank Job1BREnchantmentBR
Yathan Tombguard2BCreature — Human WarriorB
Belligerent Sliver2RCreature — SliverR
Conceited Witch // Price of Beauty2BBCreature — Human Warlock // Sorcery — AdventureB
Mogg Flunkies1RCreature — GoblinR
Organic Avulsion Unit2BArtifact Creature — BorgB
Impostor Syndrome4UUEnchantmentU
Araña, Heart of the Spider1RWLegendary Creature — Spider Human HeroRW