15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- EnchantmentU
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — DragonR
Both cards produce the same kind of effect (shared token subtype).
- Legendary Creature — Kobold WarriorBR
Both cards produce the same kind of effect (shared token subtype).
- Legendary Creature — Human Wizard Warrior // Legendary Enchantment Creature — Saga WizardBGRUW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Creature — DragonR
Both cards produce the same kind of effect (shared token subtype).
- EnchantmentU
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Enchantment Creature — Human DruidGW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Elf NobleGW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Creature — Kor ClericW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- EnchantmentU
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- EnchantmentU
Both cards produce the same kind of effect (shared token subtype).
- Land — PlanetW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- EnchantmentGRU
Both cards produce the same kind of effect (shared token subtype).
- EnchantmentR
Both cards produce the same kind of effect (shared token subtype).
- Creature — DragonR
Both cards produce the same kind of effect (shared token subtype).
- Legendary Creature — Goblin HumanBRU
Both cards produce the same kind of effect (shared token subtype).
- Enchantment — SagaR
Both cards produce the same kind of effect (shared token subtype).
- Creature — Bird ClericW
Both cards trigger when a permanent attacks — they fire together.
- Legendary Creature — Human WarriorRW
Both cards trigger when a permanent attacks — they fire together.
- Legendary Creature — SatyrGR
Both cards trigger when a permanent attacks — they fire together.
- 2GURLegendary Planeswalker — SarkhanGRU
Both cards produce the same kind of effect (shared token subtype).
- Legendary Creature — Vampire ClericBW
Both cards trigger when a permanent attacks — they fire together.
- Creature — Frog WizardU
Both cards trigger when a permanent attacks — they fire together.
- Legendary Creature — Dwarf BerserkerR
Both cards produce the same kind of effect (shared token subtype).
MTG Arena only
Synergies with cards played only on MTG Arena (including Arena rebalances). They aren't available in paper Magic.
Confidence:StrongSolidPlausibleTentativeSpeculative
- Enchantment Creature — NightmareB
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Kindred Enchantment — DragonR
Both cards produce the same kind of effect (shared token subtype).
- Legendary Creature — Human WarriorRW
Both cards trigger when a permanent attacks — they fire together.
- Legendary Creature — Jellyfish AdvisorGUW
Both cards trigger when a permanent attacks — they fire together.
- Legendary Creature — Human Elf RogueBU
Both cards trigger when a permanent attacks — they fire together.
- Enchantment — CaseR
Both cards trigger when a permanent attacks — they fire together.
- Creature — Human ClericW
Both cards trigger when a permanent attacks — they fire together.
- Legendary Creature — Halfling RogueU
Both cards trigger when a permanent attacks — they fire together.
- Legendary Creature — Spirit // Enchantment — AuraUW
Both cards trigger when a permanent attacks — they fire together.
- Artifact — Book EquipmentU
Both cards trigger when a permanent attacks — they fire together.
- Creature — Otter WizardU
The Legend of Roku lets you cast/play from exile, enabling Tempest Trapper's exile-recursion loop.
- Creature — Kithkin Warrior BardGW
Both cards trigger when a permanent attacks — they fire together.
- SorceryU
The Legend of Roku lets you cast/play from exile, enabling A-Mentor's Guidance's exile-recursion loop.
- ArtifactRU
The Legend of Roku lets you cast/play from exile, enabling Inspiring Easel's exile-recursion loop.
- Creature — Angel SoldierUW
Both cards trigger when a permanent attacks — they fire together.
- Legendary Creature — Spirit ClericBW
The Legend of Roku lets you cast/play from exile, enabling Veko, Death's Doorkeeper's exile-recursion loop.
- 1BBCreature — DemonB
The Legend of Roku lets you cast/play from exile, enabling Razor Demon's exile-recursion loop.
- Creature — Cat WarriorGR
The Legend of Roku lets you cast/play from exile, enabling Racketeer Boss's exile-recursion loop.
- Creature — Human DetectiveRW
Both cards trigger when a permanent attacks — they fire together.
- EnchantmentW
The Legend of Roku lets you cast/play from exile, enabling Scrutiny of the Guildpact's exile-recursion loop.
- Kindred Sorcery — ElementalR
The Legend of Roku lets you cast/play from exile, enabling Limitless Rekindling's exile-recursion loop.
- Creature — Bird Wizard // SorceryU
The Legend of Roku lets you cast/play from exile, enabling Galathul Galecaller's exile-recursion loop.
Summon: Esper Valigarmanda3REnchantment Creature — Saga DrakeR
Showdown of the Skalds2RWEnchantment — SagaRW
Korvold and the Noble Thief3REnchantment — SagaR
The Flux2RREnchantment — SagaR
The Day of the Doctor3RWEnchantment — SagaRW
Ral and the Implicit Maze3RREnchantment — SagaR
King Narfi's Betrayal1UBEnchantment — SagaBU
Summon: Yojimbo3WEnchantment Creature — Saga SamuraiW
The Princess Takes Flight2WEnchantment — SagaW
Burn, Burn, Tree and Fern3REnchantment — SagaR
The Legend of Kuruk // Avatar Kuruk2UUEnchantment — Saga // Legendary Creature — AvatarU
Sun Warriors2RWCreature — Human Warrior AllyRW