15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- Legendary Creature — Phyrexian HorrorW
One card multiplies the tokens the other creates — a token doubler pointed at a steady token source.
- EnchantmentU
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — DragonR
Both cards produce the same kind of effect (shared token subtype).
- Legendary Creature — Kobold WarriorBR
Both cards produce the same kind of effect (shared token subtype).
- Legendary Creature — Human Wizard Warrior // Legendary Enchantment Creature — Saga WizardBGRUW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Creature — DragonR
Both cards produce the same kind of effect (shared token subtype).
- Enchantment — Room // Enchantment — RoomU
Mirror Room makes There and Back Again's triggered ability trigger an additional time — each time it fires, you get it twice. Value, not a loop.
- EnchantmentU
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Enchantment Creature — Human DruidGW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Creature — Kor ClericW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- EnchantmentU
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- EnchantmentU
Both cards produce the same kind of effect (shared token subtype).
- EnchantmentGRU
Both cards produce the same kind of effect (shared token subtype).
- Enchantment Creature — SpiritB
Both cards trigger when a creature dies — they fire together.
- Legendary Creature — Bird Cleric // Legendary Creature — Human WarlockBW
Both cards trigger when a creature dies — they fire together.
- EnchantmentR
Both cards produce the same kind of effect (shared token subtype).
- Legendary Creature — Human Snake VillainBG
Both cards trigger when a creature dies — they fire together.
- Creature — DragonR
Both cards produce the same kind of effect (shared token subtype).
- Legendary Creature — Goblin HumanBRU
Both cards produce the same kind of effect (shared token subtype).
- Legendary Creature — Human KnightBW
Both cards trigger when a creature dies — they fire together.
- Legendary Creature — Human WarlockBRU
Both cards trigger when a creature dies — they fire together.
- Creature — Elephant AdvisorG
Both cards trigger when a creature dies — they fire together.
MTG Arena only
Synergies with cards played only on MTG Arena (including Arena rebalances). They aren't available in paper Magic.
Confidence:StrongSolidPlausibleTentativeSpeculative
- Enchantment Creature — NightmareB
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Kindred Enchantment — DragonR
Both cards produce the same kind of effect (shared token subtype).
- Artifact Creature — Equipment PhoenixR
Both cards trigger when a creature dies — they fire together.
- Creature — SpiritU
Both cards trigger when a creature dies — they fire together.
- Creature — DinosaurB
Both cards trigger when a creature dies — they fire together.
- Artifact — EquipmentRW
Both cards trigger when a creature dies — they fire together.
- InstantB
Soul Servitude wipes or mass-sacrifices creatures, and There and Back Again profits when creatures die — or comes back from the wipe itself.
- Legendary Creature — Faerie RogueB
Rankle, Pitiless Trickster wipes or mass-sacrifices creatures, and There and Back Again profits when creatures die — or comes back from the wipe itself.
- InstantBG
Grave Studies wipes or mass-sacrifices creatures, and There and Back Again profits when creatures die — or comes back from the wipe itself.
- Sorcery — ChorusB
Mycelic Ballad wipes or mass-sacrifices creatures, and There and Back Again profits when creatures die — or comes back from the wipe itself.
The Misty Mountains Cold2REnchantment — SagaR
Rite of Belzenlok2BBEnchantment — SagaB
The Coming of Galactus2BBGEnchantment — SagaBG
Roar of Endless Song2GUREnchantment — SagaGRU
In the Darkness Bind Them2UBREnchantment — SagaBRU
The Cave of Two Lovers3REnchantment — SagaR
Ral and the Implicit Maze3RREnchantment — SagaR
Firja's Retribution1WWBEnchantment — SagaBW
The Weatherseed Treaty2GEnchantment — SagaG
Song of Eärendil3GUEnchantment — SagaGU
Oath of Eorl3RWEnchantment — SagaRW
Avengers: Under Siege2BREnchantment — SagaBR