15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- EnchantmentU
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — DragonR
Both cards produce the same kind of effect (shared token subtype).
- Legendary Creature — Kobold WarriorBR
Both cards produce the same kind of effect (shared token subtype).
- Legendary Creature — Human Wizard Warrior // Legendary Enchantment Creature — Saga WizardBGRUW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Creature — DragonR
Both cards produce the same kind of effect (shared token subtype).
- Enchantment — Room // Enchantment — RoomU
Mirror Room makes The Misty Mountains Cold's triggered ability trigger an additional time — each time it fires, you get it twice. Value, not a loop.
- EnchantmentU
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Enchantment Creature — Human DruidGW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Creature — Kor ClericW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- EnchantmentU
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- EnchantmentU
Both cards produce the same kind of effect (shared token subtype).
- EnchantmentGRU
Both cards produce the same kind of effect (shared token subtype).
- EnchantmentR
Both cards produce the same kind of effect (shared token subtype).
- Creature — DragonR
Both cards produce the same kind of effect (shared token subtype).
- Legendary Creature — Goblin HumanBRU
Both cards produce the same kind of effect (shared token subtype).
- Enchantment — SagaR
Both cards produce the same kind of effect (shared token subtype).
- 2GURLegendary Planeswalker — SarkhanGRU
Both cards produce the same kind of effect (shared token subtype).
- Legendary Creature — Dwarf BerserkerR
Both cards produce the same kind of effect (shared token subtype).
- Enchantment — Saga // Legendary Creature — AvatarR
Both cards produce the same kind of effect (shared token subtype).
- Creature — Human ShamanR
Both cards produce the same kind of effect (shared token subtype).
- Legendary Creature — Cat DragonBGR
Both cards produce the same kind of effect (shared token subtype).
- 3WULegendary Planeswalker — ElminsterUW
Both cards produce the same kind of effect (shared token subtype).
- Enchantment — SagaR
Both cards produce the same kind of effect (shared token subtype).
MTG Arena only
Synergies with cards played only on MTG Arena (including Arena rebalances). They aren't available in paper Magic.
Confidence:StrongSolidPlausibleTentativeSpeculative
- Enchantment Creature — NightmareB
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Kindred Enchantment — DragonR
Both cards produce the same kind of effect (shared token subtype).
There and Back Again3RREnchantment — SagaR
Rite of Belzenlok2BBEnchantment — SagaB
Forging the Tyrite Sword1RWEnchantment — SagaRW
Oath of the Grey Host3BEnchantment — SagaB
City of Death2GEnchantment — SagaG
Korvold and the Noble Thief3REnchantment — SagaR
Avengers: Under Siege2BREnchantment — SagaBR
Song of Eärendil3GUEnchantment — SagaGU
Fable of the Mirror-Breaker // Reflection of Kiki-Jiki2REnchantment — Saga // Enchantment Creature — Goblin ShamanR
History of Benalia1WWEnchantment — SagaW
The Huntsman's Redemption2GEnchantment — SagaG
Book of Mazarbul2REnchantment — SagaR