15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- Legendary Creature — Human SamuraiBRW
Isshin, Two Heavens as One makes Loot Dispute's triggered ability trigger an additional time — each time it fires, you get it twice. Value, not a loop.
- Legendary Creature — Human KnightBUW
Both cards trigger when a permanent attacks — they fire together.
- EnchantmentRW
Windcrag Siege makes Loot Dispute's triggered ability trigger an additional time — each time it fires, you get it twice. Value, not a loop.
- Legendary Creature — Giant ScoutGU
Both cards trigger when a permanent attacks — they fire together.
- Legendary Creature — DragonR
Both cards produce the same kind of effect (shared token subtype).
- Battle — Siege // Creature — DragonR
Both cards trigger when a permanent attacks — they fire together.
- Enchantment — Saga // Legendary Creature — AvatarW
Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.
- EnchantmentRW
Both cards trigger when a permanent attacks — they fire together.
- Legendary Creature — Kobold WarriorBR
Both cards produce the same kind of effect (shared token subtype).
- Creature — Goblin SoldierR
Both cards trigger when a permanent attacks — they fire together.
- Creature — Human ClericW
Both cards trigger when a permanent attacks — they fire together.
- Legendary Creature — Human SoldierRW
Both cards trigger when a permanent attacks — they fire together.
- Legendary Creature — Time Lord DoctorRU
Both cards trigger when a permanent attacks — they fire together.
- Legendary Creature — Phyrexian Human ArtificerBR
Both cards trigger when a permanent attacks — they fire together.
- Enchantment — Room // Enchantment — RoomU
Mirror Room makes Loot Dispute's triggered ability trigger an additional time — each time it fires, you get it twice. Value, not a loop.
- Creature — Cat BeastU
Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.
- Artifact Creature — GargoyleUW
Both cards trigger when a permanent attacks — they fire together.
- Legendary Creature — Spirit NobleUW
Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.
- EnchantmentR
Both cards trigger when a permanent attacks — they fire together.
- EnchantmentW
Both cards trigger when a permanent attacks — they fire together.
Undercellar Sweep4WEnchantmentW
Flamekin Gildweaver3RCreature — Elemental SorcererR
Stimulus Package2RGEnchantmentGR
Stirring Bard3RCreature — Dragon BardR
Brazen Freebooter3RCreature — Human PirateR
Aarakocra Sneak3UCreature — Bird RogueU
Awaken the Sky Tyrant3REnchantmentR
Trove of Temptation3REnchantmentR
Redcap Thief2RCreature — Goblin RogueR
Poetic Ingenuity2REnchantmentR
Bloodboil Sorcerer3RCreature — Human Shaman SorcererR
Meticulous Artisan3RCreature — Djinn ArtificerR