15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- Creature — Human WizardG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Centaur DetectiveG
Innocuous Researcher untaps all (or many) permanents, refreshing Greenhouse's tap activation.
- SorceryR
Fiery Gambit untaps all (or many) permanents, refreshing Greenhouse's tap activation.
- Legendary Snow Creature — God // Legendary Snow ArtifactBGU
Jorn, God of Winter untaps all (or many) permanents, refreshing Greenhouse's tap activation.
- ArtifactC
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Legendary Creature — Human WarlockG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Human WizardGU
Prophet of Kruphix untaps all (or many) permanents, refreshing Greenhouse's tap activation.
- Legendary Creature — Human Noble AllyGR
Bumi, Unleashed untaps all (or many) permanents, refreshing Greenhouse's tap activation.
- Creature — Human WizardU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — SpiritG
Seedborn Muse untaps all (or many) permanents, refreshing Greenhouse's tap activation.
- EnchantmentG
Wilderness Reclamation untaps all (or many) permanents, refreshing Greenhouse's tap activation.
- Artifact — EquipmentC
Sword of Feast and Famine untaps all (or many) permanents, refreshing Greenhouse's tap activation.
- Legendary Creature — Elder DragonBG
Beledros Witherbloom untaps all (or many) permanents, refreshing Greenhouse's tap activation.
- Creature — Human DruidG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Legendary LandU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Human SpellshaperU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- EnchantmentG
Nature's Will untaps all (or many) permanents, refreshing Greenhouse's tap activation.
- Creature — Moonfolk WizardU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Elf Cleric DruidG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Dragon DruidG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — ElementalG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- SorceryG
Rude Awakening untaps all (or many) permanents, refreshing Greenhouse's tap activation.
- 2GGEnchantment — AuraG
Bear Umbra untaps all (or many) permanents, refreshing Greenhouse's tap activation.
Tectonic Split4GGEnchantmentG
Joiner Adept1GCreature — Elf DruidG
Overlaid Terrain2GGEnchantmentG
Chromatic Lantern3ArtifactC
Polluted Cistern // Dim Oubliette1B4BEnchantment — Room // Enchantment — RoomB
Bootleggers' Stash5GArtifactG
Dune Chanter2GCreature — Plant DruidG
Mystic Skull // Mystic Monstrosity2Artifact // Artifact Creature — ConstructC
Toxicrene3GCreature — TyranidG
Alpine MoonREnchantmentR
A Realm Reborn4GGEnchantmentG
Wrenn and Realmbreaker1GGLegendary Planeswalker — WrennG