16 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- InstantW
Blink loop: one card blinks creatures and the other's enter-the-battlefield effect fires on every re-entry — and the blink repeats without limit: it costs nothing, the partner's own entry pays for it (Deadeye Navigator + Peregrine Drake), or the partner returns the blink spell to your hand.
- Enchantment — Saga // Legendary Creature — AvatarW
Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.
- Instant — LessonW
Blink loop: one card blinks creatures and the other's enter-the-battlefield effect fires on every re-entry — and the blink repeats without limit: it costs nothing, the partner's own entry pays for it (Deadeye Navigator + Peregrine Drake), or the partner returns the blink spell to your hand.
- Instant — LessonW
Blink loop: one card blinks creatures and the other's enter-the-battlefield effect fires on every re-entry — and the blink repeats without limit: it costs nothing, the partner's own entry pays for it (Deadeye Navigator + Peregrine Drake), or the partner returns the blink spell to your hand.
- InstantRW
Blink loop: one card blinks creatures and the other's enter-the-battlefield effect fires on every re-entry — and the blink repeats without limit: it costs nothing, the partner's own entry pays for it (Deadeye Navigator + Peregrine Drake), or the partner returns the blink spell to your hand.
- Legendary Creature — Bison AllyW
Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.
- Instant — LessonU
Blink loop: one card blinks creatures and the other's enter-the-battlefield effect fires on every re-entry — and the blink repeats without limit: it costs nothing, the partner's own entry pays for it (Deadeye Navigator + Peregrine Drake), or the partner returns the blink spell to your hand.
- InstantU
Blink loop: one card blinks creatures and the other's enter-the-battlefield effect fires on every re-entry — and the blink repeats without limit: it costs nothing, the partner's own entry pays for it (Deadeye Navigator + Peregrine Drake), or the partner returns the blink spell to your hand.
- EnchantmentG
Both cards trigger when a creature enters the battlefield — they fire together.
- EnchantmentG
Both cards trigger when a creature enters the battlefield — they fire together.
- Creature — Bat ClericB
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary EnchantmentB
Both cards trigger when a creature enters the battlefield — they fire together.
- Creature — InsectG
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Creature — Devil GodB
Asmodeus the Archfiend bounces a permanent, enabling Gale, Conduit of the Arcane's recast / spell-cast trigger.
- Legendary Creature — Human NobleGRW
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Creature — Human AssassinG
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Planeswalker — GarrukG
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Creature — Insect // Legendary Planeswalker — GristBG
Both cards trigger when a creature enters the battlefield — they fire together.
- 2WWUSorceryUW
Time Wipe bounces a permanent, enabling Gale, Conduit of the Arcane's recast / spell-cast trigger.
- Legendary Planeswalker — AshiokBU
Ashiok, Nightmare Muse bounces a permanent, enabling Gale, Conduit of the Arcane's recast / spell-cast trigger.
- Legendary SorceryU
Karn's Temporal Sundering bounces a permanent, enabling Gale, Conduit of the Arcane's recast / spell-cast trigger.
- Creature — Frog WizardU
Dour Port-Mage bounces a permanent, enabling Gale, Conduit of the Arcane's recast / spell-cast trigger.
- Creature — Frog DruidBG
Both cards trigger when a creature enters the battlefield — they fire together.
- InstantW
The Eagles Are Coming! bounces a permanent, enabling Gale, Conduit of the Arcane's recast / spell-cast trigger.
- EnchantmentG
Both cards trigger when a creature enters the battlefield — they fire together.
Archaeomancer2UUCreature — Human WizardU
Tenacious Tomeseeker2UCreature — Human KnightU
Salvager of Secrets3UUCreature — Merfolk WizardU
Ardent Elementalist3RCreature — Human ShamanR
Tazeem Roilmage1UCreature — Merfolk WizardU
Ghitu Chronicler1RCreature — Human WizardR
Shipwreck Dowser3UUCreature — Merfolk WizardU
Saiba Syphoner2UUCreature — Human NinjaU
Courier Bat2BCreature — BatB
Archaeomender2UCreature — Human WizardU
Pinnacle Monk // Mystic Peak3RRCreature — Djinn Monk // LandR
Gravedigger3BCreature — ZombieB