15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- Legendary Creature — Human Noble VillainB
Copy engine: one card makes a copy of a creature every turn, and the other's enter-the-battlefield effect rewards each copy. Real, repeatable value — the partner can't untap or re-enter the copier, so it never goes infinite.
- Legendary Planeswalker — ChandraR
Copy engine: one card makes a copy of a creature every turn, and the other's enter-the-battlefield effect rewards each copy. Real, repeatable value — the partner can't untap or re-enter the copier, so it never goes infinite.
- Creature — Human WizardG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Legendary Creature — Human WarlockBRU
Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.
- Legendary Creature — Human Rebel WarlockW
Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.
- Creature — Centaur DetectiveG
Innocuous Researcher untaps all (or many) permanents, refreshing Pinnacle Monk's tap activation.
- SorceryR
Fiery Gambit untaps all (or many) permanents, refreshing Pinnacle Monk's tap activation.
- ArtifactC
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Legendary Creature — Human AvatarG
Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.
- Creature — Human RogueU
Blink pair: one card can blink creatures repeatedly, and the other's ETB rewards every re-entry. Free-running only when the blink is free or refunded (Deadeye + Drake class); otherwise a repeatable value engine.
- 1WUCreature — SpiritUW
Blink pair: one card can blink creatures repeatedly, and the other's ETB rewards every re-entry. Free-running only when the blink is free or refunded (Deadeye + Drake class); otherwise a repeatable value engine.
- Legendary Artifact — Infinity StoneW
Blink pair: one card can blink creatures repeatedly, and the other's ETB rewards every re-entry. Free-running only when the blink is free or refunded (Deadeye + Drake class); otherwise a repeatable value engine.
- Creature — Spirit // Enchantment — AuraU
One-shot copy enabler: a card enters as a copy of another (Phantasmal Image, Body Double, Phyrexian Metamorph), firing the partner's substantive ETB once. Not a repeating chain — fires once on entry — but valuable when the partner's ETB is combo-grade (graveyard reanimator, mana doubler, etc.).
- Legendary Creature — Human WizardB
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- 1URLegendary Planeswalker — SaheeliRU
Copy engine: one card makes a copy of a creature every turn, and the other's enter-the-battlefield effect rewards each copy. Real, repeatable value — the partner can't untap or re-enter the copier, so it never goes infinite.
- Legendary Creature — Bird WizardUW
Blink pair: one card can blink creatures repeatedly, and the other's ETB rewards every re-entry. Free-running only when the blink is free or refunded (Deadeye + Drake class); otherwise a repeatable value engine.
- Legendary Creature — Goblin RogueBR
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- Legendary Creature — Dragon SpiritB
Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.
- Legendary Enchantment ArtifactB
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- Creature — Bird ClericW
Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.
- Legendary Creature — Fungus GoblinBGR
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- EnchantmentU
Copy chain: one card creates hasty copies of a creature whose ability or ETB the partner exploits — the canonical Kiki-Jiki / Splinter Twin pattern.
- Legendary Creature — Human WarlockG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — InsectW
Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.
- Legendary Enchantment Creature — GodBW
Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.
Song-Mad Treachery // Song-Mad Ruins3RRSorcery // LandR
Suppression Ray // Orderly Plaza3W/UW/USorcery // LandUW
Shipwreck Dowser3UUCreature — Merfolk WizardU
Blackbloom Rogue // Blackbloom Bog2BCreature — Human Rogue // LandB
Akoum Warrior // Akoum Teeth5RCreature — Minotaur Warrior // LandR
Glasspool Mimic // Glasspool Shore2UCreature — Shapeshifter Rogue // LandU
Bala Ged Recovery // Bala Ged Sanctuary2GSorcery // LandG
Strength of the Harvest // Haven of the Harvest2G/WEnchantment — Aura // LandGW
Silundi Vision // Silundi Isle2UInstant // LandU
Tangled Florahedron // Tangled Vale1GCreature — Elemental // LandG
Beyeen Veil // Beyeen Coast1UInstant // LandU
Jwari Disruption // Jwari Ruins1UInstant // LandU