15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- Creature — Centaur DetectiveG
Innocuous Researcher untaps all (or many) permanents, refreshing Balamb Garden, SeeD Academy's tap activation.
- Creature — Human WizardG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- ArtifactC
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Legendary Creature — Elder DragonBG
Beledros Witherbloom untaps all (or many) permanents, refreshing Balamb Garden, SeeD Academy's tap activation.
- Creature — Elf DruidG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Legendary Creature — Human WarlockG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Human WizardGU
Prophet of Kruphix untaps all (or many) permanents, refreshing Balamb Garden, SeeD Academy's tap activation.
- Legendary Creature — Human Noble AllyGR
Bumi, Unleashed untaps all (or many) permanents, refreshing Balamb Garden, SeeD Academy's tap activation.
- EnchantmentG
Wilderness Reclamation untaps all (or many) permanents, refreshing Balamb Garden, SeeD Academy's tap activation.
- Creature — SpiritG
Seedborn Muse untaps all (or many) permanents, refreshing Balamb Garden, SeeD Academy's tap activation.
- Artifact — EquipmentC
Sword of Feast and Famine untaps all (or many) permanents, refreshing Balamb Garden, SeeD Academy's tap activation.
- Creature — Human SpellshaperU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- EnchantmentG
Nature's Will untaps all (or many) permanents, refreshing Balamb Garden, SeeD Academy's tap activation.
- Legendary Creature — EldraziC
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- 2GGEnchantmentG
Awakening untaps all (or many) permanents, refreshing Balamb Garden, SeeD Academy's tap activation.
- Creature — Human WizardU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Human DruidG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Moonfolk WizardU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — ElementalG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Dragon DruidG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Elf Cleric DruidG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- 2GGEnchantment — AuraG
Bear Umbra untaps all (or many) permanents, refreshing Balamb Garden, SeeD Academy's tap activation.
- LandC
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Legendary Artifact Creature — HumanBRW
Mana loop: net-positive mana cycle between the two cards.
MTG Arena only
Synergies with cards played only on MTG Arena (including Arena rebalances). They aren't available in paper Magic.
Confidence:StrongSolidPlausibleTentativeSpeculative
- Legendary Creature — Jellyfish AdvisorGUW
Both cards trigger when a permanent attacks — they fire together.
- Creature — Human ArtificerU
Mana loop: net-positive mana cycle between the two cards.
- Legendary Creature — Human Elf RogueBU
Both cards trigger when a permanent attacks — they fire together.
- Creature — Kithkin Warrior BardGW
Both cards trigger when a permanent attacks — they fire together.
- Creature — Human ClericW
Both cards trigger when a permanent attacks — they fire together.
- Legendary Creature — Halfling RogueU
Both cards trigger when a permanent attacks — they fire together.
- Artifact — EquipmentW
Both cards trigger when a permanent attacks — they fire together.
- Legendary Creature — Human SamuraiRW
A-Raiyuu, Storm's Edge grants an extra combat phase, enabling Balamb Garden, SeeD Academy's combat-trigger payoff.
Mystic Skull // Mystic Monstrosity2Artifact // Artifact Creature — ConstructC
Matzalantli, the Great Door // The Core3Legendary Artifact // Legendary LandC
Havengul Laboratory // Havengul MysteryLegendary Land // Legendary LandB
Adrestia3Legendary Artifact — VehicleC
Ojer Axonil, Deepest Might // Temple of Power2RRLegendary Creature — God // LandR
Westvale Abbey // Ormendahl, Profane PrinceLand // Legendary Creature — DemonB
Ojer Taq, Deepest Foundation // Temple of Civilization4WWLegendary Creature — God // LandW
Ojer Pakpatiq, Deepest Epoch // Temple of Cyclical Time2UULegendary Creature — God // LandU
Aclazotz, Deepest Betrayal // Temple of the Dead3BBLegendary Creature — Bat God // LandB
Ojer Kaslem, Deepest Growth // Temple of Cultivation3GGLegendary Creature — God // LandG
Ominous CemeteryLandC
Quandrix CampusLandGU