FT Power
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Legalities
15 more formats
Top synergies
- Creature — Human ClericB
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- Artifact Creature — Zombie RatB
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- Creature — Treefolk DruidG
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- Creature — SpiritBW
Generic synergy — paired produce/consume of the same primitive.
- Creature — Azra WarriorR
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- Creature — ArchonB
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- Creature — Human WizardU
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- Creature — Phyrexian ClericB
Generic synergy — paired produce/consume of the same primitive.
- Legendary Creature — Human Wizard // Legendary Creature — Avatar WizardBRU
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- Creature — Alien SoldierBR
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- Creature — Kor ClericW
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- Creature — DemonB
Generic synergy — paired produce/consume of the same primitive.
- UUBBArtifact Creature — ConstructBU
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- Creature — Bird WizardRU
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- Creature — Human RogueR
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- 2U/RCreature — Noggle RogueRU
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- Creature — Nightmare HorrorBU
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- Legendary Creature — Merfolk NobleU
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- Creature — Human RogueR
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- Creature — FishU
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- Creature — Merfolk WizardU
Generic synergy — paired produce/consume of the same primitive.
- Creature — Specter RogueB
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- 2RWBCreature — DragonBRW
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- Creature — Merfolk WizardU
Generic synergy — paired produce/consume of the same primitive.
- Creature — BirdU
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
Multi-card combos
- WithMind Extraction2BB
Draw engine: each card converts the other's effect into card draw, repeating arbitrarily. These two can't keep the loop going alone — add one of these to complete it:
- WithFelothar the Steadfast1WBGBGW
Draw engine: each card converts the other's effect into card draw, repeating arbitrarily. These two can't keep the loop going alone — add one of these to complete it:
- WithTormented Thoughts2BB
Draw engine: each card converts the other's effect into card draw, repeating arbitrarily. These two can't keep the loop going alone — add one of these to complete it:
- WithDrowned RusalkaUU
Draw engine: each card converts the other's effect into card draw, repeating arbitrarily. These two can't keep the loop going alone — add one of these to complete it:
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