FT Power
Tags (2)
- draw
- etb-trigger
Legalities
15 more formats
Top synergies
- 1BCreature — RatB
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- ArtifactC
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- SorceryR
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- Creature — Human SoldierW
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- Artifact // SorceryBG
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- Creature — Faerie SpellshaperU
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- EnchantmentW
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- Creature — ZombieB
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- Battle — Siege // Creature — Goblin SpellshaperR
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- SorceryR
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- Creature — Zombie SpellshaperB
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- Artifact Creature — SpellshaperC
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- Enchantment — AuraW
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- Enchantment — AuraG
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- Creature — Human SpellshaperW
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- EnchantmentG
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- SorceryRU
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- EnchantmentB
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- EnchantmentB
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- Legendary LandR
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- EnchantmentW
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- EnchantmentU
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- SorceryRU
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- Creature — Elf SpellshaperG
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- 6URInstantRU
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
Multi-card combos
- WithAstral Slide2WW
Draw engine: each card converts the other's effect into card draw, repeating arbitrarily. These two can't keep the loop going alone — add one of these to complete it:
- WithAstral Drift2WW
Draw engine: each card converts the other's effect into card draw, repeating arbitrarily. These two can't keep the loop going alone — add one of these to complete it:
- WithTouch the Spirit Realm2WW
Draw engine: each card converts the other's effect into card draw, repeating arbitrarily. These two can't keep the loop going alone — add one of these to complete it:
- WithKeiga, the Tide Star5UU
Death loop: each card's death feeds the other's trigger or recursion, repeating arbitrarily. These two can't keep the loop going alone — add one of these to complete it:
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