Beta

FT Power

Core28FT Power
EDH28FT Power
1v128FT Power

Tags (1)

  • token-maker

Legalities

standardNot legal
pioneerNot legal
modernNot legal
legacyLegal
vintageLegal
commanderLegal
pauperNot legal
brawlNot legal
15 more formats
alchemyNot legal
competitivebrawlNot legal
duelRestricted
futureNot legal
gladiatorNot legal
historicNot legal
oathbreakerLegal
oldschoolNot legal
paupercommanderNot legal
pennyNot legal
predhNot legal
premodernNot legal
standardbrawlNot legal
timelessNot legal
tlrBanned
First printed in Marvel Super Heroes Commander (2026)

Top synergies

Multi-card combos

  • Counter + damage loop: one card spends counters to deal damage while the other replaces them on a hit (Heliod + Walking Ballista class). The pair can't keep the loop going alone — this card supplies the missing piece.

  • Counter + damage loop: one card spends counters to deal damage while the other replaces them on a hit (Heliod + Walking Ballista class). The pair can't keep the loop going alone — this card supplies the missing piece.

  • Generic synergy — paired produce/consume of the same primitive. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Counter + damage loop: one card spends counters to deal damage while the other replaces them on a hit (Heliod + Walking Ballista class). The pair can't keep the loop going alone — this card supplies the missing piece.

  • Generic synergy — paired produce/consume of the same primitive. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Counter + damage loop: one card spends counters to deal damage while the other replaces them on a hit (Heliod + Walking Ballista class). The pair can't keep the loop going alone — this card supplies the missing piece.

  • Counter + damage loop: one card spends counters to deal damage while the other replaces them on a hit (Heliod + Walking Ballista class). The pair can't keep the loop going alone — this card supplies the missing piece.

  • Generic synergy — paired produce/consume of the same primitive. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Generic synergy — paired produce/consume of the same primitive. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Generic synergy — paired produce/consume of the same primitive. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Untap loop: each card untaps the other, generating arbitrary activations or mana. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Untap loop: each card untaps the other, generating arbitrary activations or mana. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Untap loop: each card untaps the other, generating arbitrary activations or mana. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Untap loop: each card untaps the other, generating arbitrary activations or mana. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Untap loop: each card untaps the other, generating arbitrary activations or mana. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Generic synergy — paired produce/consume of the same primitive. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Generic synergy — paired produce/consume of the same primitive. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Generic synergy — paired produce/consume of the same primitive. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Untap loop: each card untaps the other, generating arbitrary activations or mana. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Untap loop: each card untaps the other, generating arbitrary activations or mana. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Untap loop: each card untaps the other, generating arbitrary activations or mana. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Generic synergy — paired produce/consume of the same primitive. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Generic synergy — paired produce/consume of the same primitive. The pair can't keep the loop going alone — this card supplies the missing piece.

  • Generic synergy — paired produce/consume of the same primitive. The pair can't keep the loop going alone — this card supplies the missing piece.

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