FT Power
Tags (2)
- draw
- etb-trigger
Legalities
15 more formats
Top synergies
- Legendary Creature — Zombie ClericB
Death replacement: a death-replacement grant on one card lets the other repeatedly die-and-return for combo (Mikaeus + Walking Ballista class).
- EnchantmentW
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- EnchantmentW
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- EnchantmentU
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- 1BCreature — RatB
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- Creature — Phyrexian HorrorB
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- Legendary Creature — Fox // Legendary Planeswalker — LukkaRW
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- Creature — Elemental Raccoon // Sorcery — AdventureG
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- SorceryU
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- Legendary Creature — Human ClericUW
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- Enchantment — AuraU
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- Legendary ArtifactG
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- Legendary Creature — Cat DruidU
Blink pair: one card blinks creatures, the other's ETB rewards the blink. Closes into a loop with mana renewal (Deadeye + Drake class).
- Creature — Horse IllusionU
Blink pair: one card blinks creatures, the other's ETB rewards the blink. Closes into a loop with mana renewal (Deadeye + Drake class).
- Creature — EldraziW
Blink pair: one card blinks creatures, the other's ETB rewards the blink. Closes into a loop with mana renewal (Deadeye + Drake class).
- Creature — Cat BeastW
Blink pair: one card blinks creatures, the other's ETB rewards the blink. Closes into a loop with mana renewal (Deadeye + Drake class).
- EnchantmentW
Blink pair: one card blinks creatures, the other's ETB rewards the blink. Closes into a loop with mana renewal (Deadeye + Drake class).
- Legendary Creature — Hyena BeastGW
Blink pair: one card blinks creatures, the other's ETB rewards the blink. Closes into a loop with mana renewal (Deadeye + Drake class).
- ArtifactC
Blink pair: one card blinks creatures, the other's ETB rewards the blink. Closes into a loop with mana renewal (Deadeye + Drake class).
- Legendary Creature — Bird WizardUW
Blink pair: one card blinks creatures, the other's ETB rewards the blink. Closes into a loop with mana renewal (Deadeye + Drake class).
- Creature — Frog DruidGU
Blink pair: one card blinks creatures, the other's ETB rewards the blink. Closes into a loop with mana renewal (Deadeye + Drake class).
- Legendary Creature — Human HeroW
Blink pair: one card blinks creatures, the other's ETB rewards the blink. Closes into a loop with mana renewal (Deadeye + Drake class).
- Enchantment — AuraW
Blink pair: one card blinks creatures, the other's ETB rewards the blink. Closes into a loop with mana renewal (Deadeye + Drake class).
- Creature — SpiritU
Blink pair: one card blinks creatures, the other's ETB rewards the blink. Closes into a loop with mana renewal (Deadeye + Drake class).
- Creature — Pegasus // Instant — AdventureW
Blink pair: one card blinks creatures, the other's ETB rewards the blink. Closes into a loop with mana renewal (Deadeye + Drake class).
Multi-card combos
- WithGrimoire of the Dead4C
Draw engine: each card converts the other's effect into card draw, repeating arbitrarily. These two can't keep the loop going alone — add one of these to complete it:
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