FT Power
Tags (3)
- draw
- etb-trigger
- ramp
Legalities
15 more formats
Top synergies
- Legendary Enchantment Creature — GodU
Generic synergy — paired produce/consume of the same primitive.
- Enchantment — ClassU
Generic synergy — paired produce/consume of the same primitive.
- Legendary Creature — Human WarriorR
Generic synergy — paired produce/consume of the same primitive.
- Legendary Creature — Human SoldierR
Generic synergy — paired produce/consume of the same primitive.
- Legendary Creature — Giant ArtificerRW
Generic synergy — paired produce/consume of the same primitive.
- Legendary Creature — Elf NobleGW
Generic synergy — paired produce/consume of the same primitive.
- Creature — Frog DruidGU
Generic synergy — paired produce/consume of the same primitive.
- Legendary Artifact — Infinity StoneW
Generic synergy — paired produce/consume of the same primitive.
- Creature — Elf Cleric DruidG
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Creature — Human WizardU
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Creature — ElementalG
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Legendary Artifact Creature — MyrBGRUW
Refuel loop: one card's payoff untaps your lands, paying for the other's activation again — repeatable every turn, and often infinite.
- Creature — Dragon DruidG
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- LandC
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Creature — Human DruidG
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- ArtifactC
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Creature — Human WizardG
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Legendary Creature — Human WarlockG
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Creature — Human WizardU
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Creature — Moonfolk WizardU
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Creature — Human SpellshaperU
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Legendary Creature — Elder DinosaurGRW
Refuel loop: one card's payoff untaps your lands, paying for the other's activation again — repeatable every turn, and often infinite.
- Creature — Dryad ShamanGW
Generic synergy — paired produce/consume of the same primitive.
- Creature — ShapeshifterU
Generic synergy — paired produce/consume of the same primitive.
Multi-card combos
- WithEsper SojournersWUBBUW
Untap loop: each card untaps the other, generating arbitrary activations or mana. These two can't keep the loop going alone — add one of these to complete it:
- WithKeiga, the Tide Star5UU
Death loop: each card's death feeds the other's trigger or recursion, repeating arbitrarily. These two can't keep the loop going alone — add one of these to complete it:
- WithAbduction2UUU
Death loop: each card's death feeds the other's trigger or recursion, repeating arbitrarily. These two can't keep the loop going alone — add one of these to complete it:
- WithMikaeus, the Unhallowed3BBBB
Death replacement: a death-replacement effect on one card lets the other survive lethal events. These two can't keep the loop going alone — add one of these to complete it:
Similar cards
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