FT Power
Tags (7)
- damage
- damage_removal
- etb-trigger
- interaction
- lifegain
- ramp
- removal
Legalities
15 more formats
Top synergies
- Legendary Creature — Zombie ClericB
Death replacement: a death-replacement grant on one card lets the other repeatedly die-and-return for combo (Mikaeus + Walking Ballista class).
- Legendary Creature — Squirrel DruidBG
Copy chain: one card creates hasty copies of a creature whose ability or ETB the partner exploits — the canonical Kiki-Jiki / Splinter Twin pattern.
- Legendary Land // Legendary LandB
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Land — PlanetW
Copy chain: one card creates hasty copies of a creature whose ability or ETB the partner exploits — the canonical Kiki-Jiki / Splinter Twin pattern.
- LandB
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- LandG
Copy chain: one card creates hasty copies of a creature whose ability or ETB the partner exploits — the canonical Kiki-Jiki / Splinter Twin pattern.
- Legendary LandW
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- LandC
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Creature — Human PirateB
Generic synergy — paired produce/consume of the same primitive.
- Legendary Creature — Dragon SpiritR
Generic synergy — paired produce/consume of the same primitive.
- Creature — ZombieB
Generic synergy — paired produce/consume of the same primitive.
- LandC
Refuel loop: one card's payoff untaps your lands, paying for the other's activation again — repeatable every turn, and often infinite.
- LandBW
Refuel loop: one card's payoff untaps your lands, paying for the other's activation again — repeatable every turn, and often infinite.
- LandGU
Refuel loop: one card's payoff untaps your lands, paying for the other's activation again — repeatable every turn, and often infinite.
- LandBU
Refuel loop: one card's payoff untaps your lands, paying for the other's activation again — repeatable every turn, and often infinite.
- LandC
Refuel loop: one card's payoff untaps your lands, paying for the other's activation again — repeatable every turn, and often infinite.
- LandC
Refuel loop: one card's payoff untaps your lands, paying for the other's activation again — repeatable every turn, and often infinite.
- LandG
Refuel loop: one card's payoff untaps your lands, paying for the other's activation again — repeatable every turn, and often infinite.
- LandG
Refuel loop: one card's payoff untaps your lands, paying for the other's activation again — repeatable every turn, and often infinite.
- Creature — TyranidG
Refuel loop: one card's payoff untaps your lands, paying for the other's activation again — repeatable every turn, and often infinite.
- Land — Forest IslandGU
Refuel loop: one card's payoff untaps your lands, paying for the other's activation again — repeatable every turn, and often infinite.
- LandW
Refuel loop: one card's payoff untaps your lands, paying for the other's activation again — repeatable every turn, and often infinite.
- LandW
Refuel loop: one card's payoff untaps your lands, paying for the other's activation again — repeatable every turn, and often infinite.
- Land — Island SwampBU
Refuel loop: one card's payoff untaps your lands, paying for the other's activation again — repeatable every turn, and often infinite.
Multi-card combos
- WithMirrorpoolC
Copy chain: each card copies the other (or both copy a third), generating arbitrary copies. These two can't keep the loop going alone — add one of these to complete it:
- WithLittjara MirrorlakeGU
Copy chain: each card copies the other (or both copy a third), generating arbitrary copies. These two can't keep the loop going alone — add one of these to complete it:
- WithPort of KarfellBU
Untap loop: each card untaps the other, generating arbitrary activations or mana. These two can't keep the loop going alone — add one of these to complete it:
- WithCommand BeaconC
Untap loop: each card untaps the other, generating arbitrary activations or mana. These two can't keep the loop going alone — add one of these to complete it:
Similar cards
Crimson Hellkite6RRRCreature — DragonR
Marjhan5UUCreature — SerpentU
Huatli, Warrior Poet3RWLegendary Planeswalker — HuatliRW
Sorin, Vampire Lord4BBLegendary Planeswalker — SorinB
Garruk, Apex Predator5BGLegendary Planeswalker — GarrukBG
Ugin, the Spirit Dragon8Legendary Planeswalker — UginC
Sorin, Grim Nemesis4WBLegendary Planeswalker — SorinBW
Urza, PlaneswalkerLegendary Planeswalker — UrzaUW
Living Inferno6RRCreature — ElementalR
Depth Charge Colossus9Artifact Creature — DreadnoughtU
Colossus of Sardia9Artifact Creature — GolemC
Lukka, Bound to Ruin2RR/G/PGLegendary Planeswalker — LukkaGR