Beta
Core22FT Power
EDH24FT Power
1v121FT Power
  • mana-rock
  • ramp
standardNot legal
pioneerNot legal
modernLegal
legacyLegal
vintageLegal
commanderLegal
pauperNot legal
brawlNot legal
15 more formats
alchemyNot legal
competitivebrawlNot legal
duelLegal
futureNot legal
gladiatorNot legal
historicNot legal
oathbreakerLegal
oldschoolNot legal
paupercommanderNot legal
pennyLegal
predhNot legal
premodernNot legal
standardbrawlNot legal
timelessNot legal
tlrLegal
First printed in Dark Ascension (2012)
Ways to find this card →

Confidence:StrongSolidPlausibleTentativeSpeculative

  • InstantU

    Intellectual Offering untaps all (or many) permanents, refreshing Warden of the Wall's tap activation.

  • Creature — Elf DruidG

    One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.

  • EnchantmentU

    Unstoppable Plan untaps all (or many) permanents, refreshing Warden of the Wall's tap activation.

  • ArtifactC

    One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.

  • ArtifactC

    Unwinding Clock untaps all (or many) permanents, refreshing Warden of the Wall's tap activation.

  • Creature — SpiritG

    Seedborn Muse untaps all (or many) permanents, refreshing Warden of the Wall's tap activation.

  • ArtifactC

    One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.

  • ArtifactC

    One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.

  • Legendary ArtifactC

    Paradox Engine untaps all (or many) permanents, refreshing Warden of the Wall's tap activation.

  • Creature — Human WizardU

    One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.

  • ArtifactC

    One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.

  • InstantU

    Dramatic Reversal untaps all (or many) permanents, refreshing Warden of the Wall's tap activation.

  • Artifact Creature — Vedalken WizardU

    One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.

  • Legendary ArtifactW

    One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.

  • Creature — Elf Cleric DruidG

    One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.

  • InstantU

    Blinkmoth Infusion untaps all (or many) permanents, refreshing Warden of the Wall's tap activation.

  • Creature — Human WizardU

    One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.