15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- Legendary ArtifactBGRUW
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- ArtifactC
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Legendary ArtifactC
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Legendary Artifact Creature — Book ConstructBGRUW
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Legendary Artifact — SpacecraftC
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Artifact Creature — Robot SoldierU
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Legendary Artifact — Book ClueU
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- ArtifactC
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- ArtifactC
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- ArtifactC
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Legendary ArtifactC
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- ArtifactC
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- ArtifactC
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- ArtifactC
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- ArtifactG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- ArtifactB
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- ArtifactW
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- ArtifactR
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- ArtifactU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- ArtifactC
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Legendary Creature — Squirrel DruidBG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- ArtifactC
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- ArtifactR
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- ArtifactC
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- ArtifactC
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
Clock of Omens4ArtifactC
Synod Artificer2UCreature — Vedalken ArtificerU
Galvanic Key2ArtifactC
Voltaic Construct4Artifact Creature — Golem ConstructC
Voltaic Key1ArtifactC
Sonic Screwdriver3ArtifactC
Manifold Key1ArtifactC
Nimbleclaw Adept3UCreature — Dragon WizardU
Ribbon Snake1UUCreature — SnakeU
Raging Spirit3RCreature — SpiritR
Mirrorwood Treefolk3GCreature — TreefolkGRW
Simic Ragworm3GCreature — WormGU