15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- EnchantmentU
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Human Wizard Warrior // Legendary Enchantment Creature — Saga WizardBGRUW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- 1RGWLegendary EnchantmentGRW
Annie Joins Up makes Vorinclex's triggered ability trigger an additional time — each time it fires, you get it twice. Value, not a loop.
- Artifact Creature — GolemC
Roaming Throne makes Vorinclex's triggered ability trigger an additional time — each time it fires, you get it twice. Value, not a loop.
- Legendary Creature — Human WizardR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Enchantment — Room // Enchantment — RoomU
Mirror Room makes Vorinclex's triggered ability trigger an additional time — each time it fires, you get it twice. Value, not a loop.
- Legendary Artifact — EquipmentC
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Human ArtificerRU
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Human ClownRW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- EnchantmentU
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Human ArtificerRU
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Artifact — EquipmentU
Wizard's Staff makes Vorinclex's triggered ability trigger an additional time — each time it fires, you get it twice. Value, not a loop.
- Legendary Creature — Elemental IllusionR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Enchantment Creature — Human DruidGW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- ArtifactC
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Creature — Minotaur ShamanR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Human ArtificerR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Trill Human OfficerRU
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Elf NobleGW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Human SoldierR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Creature — Kor ClericW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- EnchantmentU
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Enchantment — AuraR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Human WarriorR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Land — PlanetW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
MTG Arena only
Synergies with cards played only on MTG Arena (including Arena rebalances). They aren't available in paper Magic.
Confidence:StrongSolidPlausibleTentativeSpeculative
- Enchantment Creature — NightmareB
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- EnchantmentG
Both cards trigger when a creature enters the battlefield — they fire together.
- Creature — Bat ClericB
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Creature — Human NobleGRW
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Creature — Human AssassinG
Both cards trigger when a creature enters the battlefield — they fire together.
- Creature — Frog DruidBG
Both cards trigger when a creature enters the battlefield — they fire together.
- Creature — InsectG
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Creature — Bird MonkRUW
Xho Cai, Flickering Talon blinks (exiles and returns) a permanent, re-firing Vorinclex's enter-the-battlefield effect.
- Legendary Creature — Human ClericUW
Niambi, Beloved Protector returns creatures from the graveyard to the battlefield, re-firing Vorinclex's enter-the-battlefield effect.
- Creature — Elf DruidGRW
Both cards trigger when a creature enters the battlefield — they fire together.
- Artifact Creature — Equipment PhoenixR
Forgeborn Phoenix returns creatures from the graveyard to the battlefield, re-firing Vorinclex's enter-the-battlefield effect.
- EnchantmentUW
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Artifact — SpacecraftW
Candela, Aegis of Adagia bounces a permanent, enabling Vorinclex's recast / spell-cast trigger.
- Creature — Dragon // Sorcery — OmenGRU
Stonehide Ancient bounces a permanent, enabling Vorinclex's recast / spell-cast trigger.
- Creature — Vampire SoldierB
Legion Reconsecrator returns creatures from the graveyard to the battlefield, re-firing Vorinclex's enter-the-battlefield effect.
- Legendary Planeswalker — TeferiUW
A-Teferi, Time Raveler bounces a permanent, enabling Vorinclex's recast / spell-cast trigger.
- Creature — HumanC
Ominous Traveler bounces a permanent, enabling Vorinclex's recast / spell-cast trigger.
- Creature — Merfolk ScoutBG
Jet Collector returns creatures from the graveyard to the battlefield, re-firing Vorinclex's enter-the-battlefield effect.
- Creature — Human ClericW
Both cards trigger when a creature enters the battlefield — they fire together.
- Artifact Creature — ConstructB
Forgefire Automaton returns creatures from the graveyard to the battlefield, re-firing Vorinclex's enter-the-battlefield effect.
- InstantU
Paths of Tuinvale bounces a permanent, enabling Vorinclex's recast / spell-cast trigger.
- InstantBU
Vesuvan Mist bounces a permanent, enabling Vorinclex's recast / spell-cast trigger.
- SorceryW
Honor the Past returns creatures from the graveyard to the battlefield, re-firing Vorinclex's enter-the-battlefield effect.
- Creature — Faerie WizardU
Talion's Throneguard bounces a permanent, enabling Vorinclex's recast / spell-cast trigger.
- Creature — Human SoldierW
Both cards trigger when a creature enters the battlefield — they fire together.
The First Tyrannic War2GUREnchantment — SagaGRU
Tales of Master Seshiro // Seshiro's Living Legacy4GEnchantment — Saga // Enchantment Creature — Snake WarriorG
Harald Unites the Elves2BGEnchantment — SagaBG
Jugan Defends the Temple // Remnant of the Rising Star2GEnchantment — Saga // Enchantment Creature — Dragon SpiritG
Fall of Gil-galad1GEnchantment — SagaG
Song of Freyalise1GEnchantment — SagaG
World War Hulk3GGEnchantment — SagaG
Bloomvine Regent // Claim Territory3GG2GCreature — Dragon // Sorcery — OmenG
Summon: Good King Mog XII4WEnchantment Creature — Saga MoogleW
Urza Assembles the Titans3WWEnchantment — SagaW
The Legend of Kyoshi // Avatar Kyoshi4GGEnchantment — Saga // Legendary Creature — AvatarG
Origin of the Avengers1WEnchantment — SagaW