15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- Legendary Creature — Human God HeroUW
Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.
- Legendary Artifact — Infinity StoneW
Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.
- 3W/UW/ULegendary Creature — Mutant Ninja TurtleUW
Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.
- Creature — Goblin ArtificerR
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Legendary Creature — Moonfolk WizardUW
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Enchantment — Saga // Legendary Creature — AvatarW
Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.
- Legendary Creature — Human ScientistRUW
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- EnchantmentW
Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.
- Creature — Cat BeastU
Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.
- Legendary Creature — Spirit NobleUW
Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.
- Creature — Goblin ArtificerR
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Legendary Planeswalker — AminatouBUW
Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.
- Legendary Creature — Bison AllyW
Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.
- EnchantmentU
Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.
- ArtifactW
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Legendary Creature — Rat PilotBW
Greasefang, Okiba Boss returns creatures from the graveyard to the battlefield, re-firing The Fire Nation Drill's enter-the-battlefield effect.
- Legendary PlaneswalkerW
The Eternal Wanderer blinks (exiles and returns) a permanent, re-firing The Fire Nation Drill's enter-the-battlefield effect.
- SorceryW
Jolted Awake returns creatures from the graveyard to the battlefield, re-firing The Fire Nation Drill's enter-the-battlefield effect.
- Legendary Creature — DogW
Phelia, Exuberant Shepherd blinks (exiles and returns) a permanent, re-firing The Fire Nation Drill's enter-the-battlefield effect.
- Legendary Creature — Phyrexian PraetorW
Elesh Norn, Mother of Machines makes The Fire Nation Drill's triggered ability trigger an additional time — each time it fires, you get it twice. Value, not a loop.
- Enchantment // Instant — AdventureU
Virtue of Knowledge makes The Fire Nation Drill's triggered ability trigger an additional time — each time it fires, you get it twice. Value, not a loop.
- SorceryRW
Explosive Getaway blinks (exiles and returns) a permanent, re-firing The Fire Nation Drill's enter-the-battlefield effect.
- Creature — Bird SoldierW
Aerial Extortionist exiles a permanent and lets its owner cast it again — the recast fires The Fire Nation Drill's cast trigger or its enter-the-battlefield effect.
- Creature — Human BardU
Starfield Vocalist makes The Fire Nation Drill's triggered ability trigger an additional time — each time it fires, you get it twice. Value, not a loop.
- SorceryW
What Must Be Done returns creatures from the graveyard to the battlefield, re-firing The Fire Nation Drill's enter-the-battlefield effect.
Anchovy & Banana Pizza2BBArtifact — FoodB
Bala Ged Scorpion3BCreature — ScorpionB
Nekrataal2BBCreature — Human AssassinB
Elektra, Daughter of the Hand2BBLegendary Creature — Human Ninja VillainB
Final-Sting Faerie3BCreature — Faerie AssassinB
Ravenous Chupacabra2BBCreature — Beast HorrorB
Lurking Deadeye3BCreature — Human AssassinB
Heartstabber Mosquito3BCreature — InsectB
Demonic Junker6BArtifact — VehicleB
Unstable Glyphbridge // Sandswirl Wanderglyph3WWArtifact // Artifact Creature — GolemW
Necron Deathmark3BBArtifact Creature — NecronB
Fathom Fleet Cutthroat3BCreature — Human PirateB