15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- Enchantment — Room // Enchantment — RoomR
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- Creature — Phyrexian HorrorW
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- Creature — ElementalR
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- Legendary Creature — Echidna WarriorR
Both cards trigger on damage dealt — they fire together.
- Legendary Creature — Merfolk Wizard // Legendary Creature — Merfolk RogueUW
Both cards trigger on damage dealt — they fire together.
- Legendary Creature — HomunculusU
Both cards trigger on damage dealt — they fire together.
- Legendary Creature — Human WarriorGUW
Both cards trigger on damage dealt — they fire together.
- Legendary Creature — DemonBR
Both cards trigger on damage dealt — they fire together.
- Legendary Planeswalker — VraskaBG
Both cards trigger on damage dealt — they fire together.
- Legendary Creature — Centaur DruidGR
Both cards trigger on damage dealt — they fire together.
- Legendary Creature — HorrorU
Both cards trigger on damage dealt — they fire together.
- Legendary Artifact Creature — Robot // Legendary ArtifactBUW
Both cards trigger on damage dealt — they fire together.
- Legendary Creature — Human MonkGW
Both cards trigger on damage dealt — they fire together.
- Legendary Creature — God // Legendary Artifact — EquipmentR
Both cards trigger on damage dealt — they fire together.
- Legendary Creature — Human Wizard PilotU
Both cards trigger on damage dealt — they fire together.
- Legendary Creature — Tyranid HumanRU
Both cards trigger on damage dealt — they fire together.
- Legendary Creature — Hedgehog WarriorRUW
Both cards trigger on damage dealt — they fire together.
- Legendary Creature — Human ArcherBR
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
MTG Arena only
Synergies with cards played only on MTG Arena (including Arena rebalances). They aren't available in paper Magic.
Confidence:StrongSolidPlausibleTentativeSpeculative
- Creature — Phyrexian ArtificerUW
Both cards trigger on damage dealt — they fire together.
- Artifact Creature — Equipment PhoenixR
Both cards trigger on damage dealt — they fire together.
- Creature — Sphinx DetectiveU
Both cards trigger on damage dealt — they fire together.
- Enchantment — Room // Enchantment — RoomR
Both cards trigger on damage dealt — they fire together.
- Creature — Phyrexian HorrorR
Both cards trigger on damage dealt — they fire together.
- Legendary Creature — Human SamuraiRW
A-Raiyuu, Storm's Edge grants an extra combat phase, enabling Repercussion's combat-trigger payoff.
- Creature — Orc BardR
Repercussion deals damage, and Searing Soloist makes each hit bigger — it doubles, triples or adds to the damage your sources deal.
Spiteful Shadows1BEnchantment — AuraB
Binding Agony1BEnchantment — AuraB
Arcbond2RInstantR
Pain for All2REnchantment — AuraR
Expedited InheritanceRREnchantmentR
Death Pits of Rath3BBEnchantmentB
Blazing Sunsteel1RArtifact — EquipmentR
Justice2WWEnchantmentW
Harsh Judgment2WWEnchantmentW
Treacherous Link1BEnchantment — AuraB
Screaming Nemesis2RCreature — SpiritR
Boros ReckonerR/WR/WR/WCreature — Minotaur WizardRW