15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- Legendary Planeswalker — GideonW
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- Legendary Creature — Human Soldier // Legendary Planeswalker — GideonW
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- Legendary Planeswalker — GideonW
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- 3WWLegendary Planeswalker — GideonW
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- Legendary Planeswalker — GideonW
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- Legendary Planeswalker — JayaR
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- Enchantment — AuraU
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- Creature — Phyrexian HorrorW
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- InstantGW
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- Creature — ElementalR
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- Legendary Planeswalker — GideonW
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- Enchantment — AuraU
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- Artifact — EquipmentC
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- Creature — Vampire Warlock // InstantB
Pain for All can kill creatures (with damage or by shrinking them), enabling Bloodline Recollector's death-trigger or removal payoff.
- Legendary Creature — Human RogueBG
Pain for All can kill creatures (with damage or by shrinking them), enabling Chevill, Bane of Monsters's death-trigger or removal payoff.
- Enchantment — AuraU
Pain for All can kill creatures (with damage or by shrinking them), enabling Private Research's death-trigger or removal payoff.
- Legendary Creature — Echidna WarriorR
Both cards trigger on damage dealt — they fire together.
- Legendary Creature — Vampire RogueBR
Both cards trigger on damage dealt — they fire together.
- EnchantmentB
Pain for All can kill creatures (with damage or by shrinking them), enabling Quest for the Gravelord's death-trigger or removal payoff.
- Legendary Creature — Merfolk Wizard // Legendary Creature — Merfolk RogueUW
Both cards trigger on damage dealt — they fire together.
- Enchantment — AuraG
Pain for All can kill creatures (with damage or by shrinking them), enabling Bequeathal's death-trigger or removal payoff.
- Legendary Creature — HomunculusU
Both cards trigger on damage dealt — they fire together.
- Legendary Creature — Human Warrior VillainBG
Pain for All can kill creatures (with damage or by shrinking them), enabling Kraven the Hunter's death-trigger or removal payoff.
- Legendary Creature — Human ShamanBR
Pain for All can kill creatures (with damage or by shrinking them), enabling Lagomos, Hand of Hatred's death-trigger or removal payoff.
MTG Arena only
Synergies with cards played only on MTG Arena (including Arena rebalances). They aren't available in paper Magic.
Confidence:StrongSolidPlausibleTentativeSpeculative
- Creature — Phyrexian ArtificerUW
Both cards trigger on damage dealt — they fire together.
- Artifact Creature — Equipment PhoenixR
Both cards trigger on damage dealt — they fire together.
- Creature — Sphinx DetectiveU
Both cards trigger on damage dealt — they fire together.
- Enchantment — AuraU
Pain for All can kill creatures (with damage or by shrinking them), enabling A-Public Enemy's death-trigger or removal payoff.
- Creature — Ogre WarlockB
Pain for All can kill creatures (with damage or by shrinking them), enabling Underbridge Warlock's death-trigger or removal payoff.
- Creature — Elf WarlockBG
Pain for All can kill creatures (with damage or by shrinking them), enabling Perennial Gravewarden's death-trigger or removal payoff.
- Enchantment — Room // Enchantment — RoomR
Both cards trigger on damage dealt — they fire together.
- Enchantment — AuraG
Pain for All can kill creatures (with damage or by shrinking them), enabling A-Most Wanted's death-trigger or removal payoff.
- Creature — Tiefling ClericB
Pain for All can kill creatures (with damage or by shrinking them), enabling A-Death-Priest of Myrkul's death-trigger or removal payoff.
- Creature — DinosaurB
Pain for All can kill creatures (with damage or by shrinking them), enabling Terrors of the Track's death-trigger or removal payoff.
- Legendary Creature — Human Elf WarlockBG
Pain for All can kill creatures (with damage or by shrinking them), enabling A-Shessra, Death's Whisper's death-trigger or removal payoff.
- Legendary Creature — Vampire KnightBW
Pain for All can kill creatures (with damage or by shrinking them), enabling Arvad, Weatherlight Smuggler's death-trigger or removal payoff.
- Creature — VampireB
Pain for All can kill creatures (with damage or by shrinking them), enabling A-Blood Artist's death-trigger or removal payoff.
- Artifact — EquipmentRW
Pain for All can kill creatures (with damage or by shrinking them), enabling Bladehold Cleaver's death-trigger or removal payoff.
- Creature — Giant // Instant — AdventureUW
Stormkeld Curator returns creatures from the graveyard to the battlefield, re-firing Pain for All's enter-the-battlefield effect.
- SorceryR
Consumed by History deals damage to many targets, fueling Pain for All's damage-payoff trigger.
- SorceryR
Conductive Current deals damage to many targets, fueling Pain for All's damage-payoff trigger.
- Enchantment — SagaR
Victory of the Pyrohammer deals damage to many targets, fueling Pain for All's damage-payoff trigger.
- SorceryR
Molten Impact produces broad damage that redirects through Pain for All into something useful.
- Creature — Phyrexian HorrorR
Both cards trigger on damage dealt — they fire together.
- Legendary Creature — Human SamuraiRW
A-Raiyuu, Storm's Edge grants an extra combat phase, enabling Pain for All's combat-trigger payoff.
- Legendary Planeswalker — KarnC
A-Karn, Living Legacy produces broad damage that redirects through Pain for All into something useful.
- Creature — Orc BardR
Pain for All deals damage, and Searing Soloist makes each hit bigger — it doubles, triples or adds to the damage your sources deal.
Spiteful Shadows1BEnchantment — AuraB
Binding Agony1BEnchantment — AuraB
Repercussion1RREnchantmentR
Galvanic Arc2REnchantment — AuraR
Cracked Skull2BEnchantment — AuraB
Sporogenic Infection1BEnchantment — AuraB
Fatal Attraction2REnchantment — AuraR
Blazing Sunsteel1RArtifact — EquipmentR
Exchange of Words1UUEnchantmentU
Oubliette1BBEnchantmentB
Electropotence2REnchantmentR
Frozen Solid1UUEnchantment — AuraU