Beta
Core28FT Power
EDH31FT Power
1v128FT Power
  • draw
  • etb-trigger
  • mana-rock
  • ramp
standardNot legal
pioneerNot legal
modernLegal
legacyLegal
vintageLegal
commanderLegal
pauperNot legal
brawlNot legal
15 more formats
alchemyNot legal
competitivebrawlNot legal
duelLegal
futureNot legal
gladiatorNot legal
historicNot legal
oathbreakerLegal
oldschoolNot legal
paupercommanderNot legal
pennyLegal
predhLegal
premodernNot legal
standardbrawlNot legal
timelessNot legal
tlrNot legal
First printed in Zendikar (2009)
Ways to find this card →

Confidence:StrongSolidPlausibleTentativeSpeculative

  • Creature — Human SpellshaperU

    One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.

  • EnchantmentU

    One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.

  • Legendary Creature — Human God HeroUW

    Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.

  • Legendary Creature — Mutant Ninja TurtleUW

    Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.

  • InstantU

    Intellectual Offering untaps all (or many) permanents, refreshing Khalni Gem's tap activation.

  • Enchantment — Saga // Legendary Creature — AvatarW

    Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.

  • Creature — Elf DruidG

    One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.

  • EnchantmentU

    Unstoppable Plan untaps all (or many) permanents, refreshing Khalni Gem's tap activation.

  • EnchantmentW

    Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.

  • Creature — Cat BeastU

    Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.

  • ArtifactC

    One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.

  • ArtifactC

    Unwinding Clock untaps all (or many) permanents, refreshing Khalni Gem's tap activation.

  • Creature — SpiritG

    Seedborn Muse untaps all (or many) permanents, refreshing Khalni Gem's tap activation.

  • Legendary Creature — Spirit NobleUW

    Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.

  • ArtifactC

    One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.

  • ArtifactC

    One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.

  • Legendary Planeswalker — AminatouBUW

    Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.

  • Legendary Creature — Bison AllyW

    Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.

  • Legendary ArtifactC

    Paradox Engine untaps all (or many) permanents, refreshing Khalni Gem's tap activation.

  • Creature — Human WizardU

    One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.

  • ArtifactC

    One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.

  • Legendary Creature — Human RogueR

    One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.

  • EnchantmentU

    Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.

  • InstantU

    Dramatic Reversal untaps all (or many) permanents, refreshing Khalni Gem's tap activation.

  • Artifact Creature — Vedalken WizardU

    One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.