16 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- Legendary Artifact — EquipmentC
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Human WizardR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Human ClownRW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Human ArtificerRU
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Elemental IllusionR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Human SoldierR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Enchantment — AuraR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Human WarriorR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Human Noble VillainB
Baron Helmut Zemo creates token copies, feeding High Fae Prankster's ETB or copy payoff.
- Legendary Artifact — Infinity StoneB
The Soul Stone returns creatures from the graveyard to the battlefield, re-firing High Fae Prankster's enter-the-battlefield effect.
- Legendary Creature — Phyrexian PraetorB
Sheoldred, Whispering One returns creatures from the graveyard to the battlefield, re-firing High Fae Prankster's enter-the-battlefield effect.
- Enchantment // Sorcery — AdventureB
Virtue of Persistence returns creatures from the graveyard to the battlefield, re-firing High Fae Prankster's enter-the-battlefield effect.
- Legendary Creature — Devil GodB
Asmodeus the Archfiend bounces a permanent, enabling High Fae Prankster's recast / spell-cast trigger.
- SorceryW
Starfall Invocation returns creatures from the graveyard to the battlefield, re-firing High Fae Prankster's enter-the-battlefield effect.
- SorceryB
Zero Point Ballad returns creatures from the graveyard to the battlefield, re-firing High Fae Prankster's enter-the-battlefield effect.
- SorceryB
Reanimate returns creatures from the graveyard to the battlefield, re-firing High Fae Prankster's enter-the-battlefield effect.
- 2WWUSorceryUW
Time Wipe bounces a permanent, enabling High Fae Prankster's recast / spell-cast trigger.
- Snow SorceryB
Blood on the Snow returns creatures from the graveyard to the battlefield, re-firing High Fae Prankster's enter-the-battlefield effect.
- Enchantment Creature — NightmareB
Fear of Ridicule creates token copies, feeding High Fae Prankster's ETB or copy payoff.
- Creature — Troll Warlock // SorceryB
Grave Researcher returns creatures from the graveyard to the battlefield, re-firing High Fae Prankster's enter-the-battlefield effect.
- Legendary Planeswalker — LilianaB
Liliana, Death's Majesty returns creatures from the graveyard to the battlefield, re-firing High Fae Prankster's enter-the-battlefield effect.
- Legendary Planeswalker — AshiokBU
Ashiok, Nightmare Muse bounces a permanent, enabling High Fae Prankster's recast / spell-cast trigger.
- Legendary SorceryU
Karn's Temporal Sundering bounces a permanent, enabling High Fae Prankster's recast / spell-cast trigger.
- Legendary PlaneswalkerW
The Eternal Wanderer blinks (exiles and returns) a permanent, re-firing High Fae Prankster's enter-the-battlefield effect.
- Creature — Frog WizardU
Dour Port-Mage bounces a permanent, enabling High Fae Prankster's recast / spell-cast trigger.
Gutless Plunderer2BCreature — Skeleton PirateB
Gutmorn, Pactbound Servant2BLegendary Creature — DemonB
Baleful StrixUBArtifact Creature — BirdBU
Diregraf Scavenger3BCreature — Zombie BearB
Gonti, Lord of Luxury2BBLegendary Creature — Aetherborn RogueB
Scriv, the Obligator2WBLegendary Creature — Inkling BirdBW
Rakish Scoundrel2BGCreature — Elf RogueBG
Luminollusk3GCreature — ElementalG
Citystalker Connoisseur3BCreature — VampireB
Vile Entomber2BBCreature — Zombie WarlockB
Mardu Siegebreaker1RWBCreature — Human WarriorBRW
Covert Cutpurse // Covetous Geist2BCreature — Human Rogue // Creature — Spirit RogueB