15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- Legendary Creature — Vampire AngelBW
Lifegain pair: one card gains life while the other rewards lifegain. They reinforce each other in a lifegain deck.
- Creature — Bear DemonBW
Lifegain pair: one card gains life while the other rewards lifegain. They reinforce each other in a lifegain deck.
- Legendary Creature — Human Noble VillainB
Copy engine: one card makes a copy of a creature every turn, and the other's enter-the-battlefield effect rewards each copy. Real, repeatable value — the partner can't untap or re-enter the copier, so it never goes infinite.
- Legendary Planeswalker — ChandraR
Copy engine: one card makes a copy of a creature every turn, and the other's enter-the-battlefield effect rewards each copy. Real, repeatable value — the partner can't untap or re-enter the copier, so it never goes infinite.
- Legendary Creature — Human WarlockBRU
Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.
- Legendary Creature — Human Rebel WarlockW
Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.
- Legendary Creature — Human AvatarG
Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.
- Creature — Human RogueU
Blink pair: one card can blink creatures repeatedly, and the other's ETB rewards every re-entry. Free-running only when the blink is free or refunded (Deadeye + Drake class); otherwise a repeatable value engine.
- 1WUCreature — SpiritUW
Blink pair: one card can blink creatures repeatedly, and the other's ETB rewards every re-entry. Free-running only when the blink is free or refunded (Deadeye + Drake class); otherwise a repeatable value engine.
- Legendary Artifact — Infinity StoneW
Blink pair: one card can blink creatures repeatedly, and the other's ETB rewards every re-entry. Free-running only when the blink is free or refunded (Deadeye + Drake class); otherwise a repeatable value engine.
- Creature — Spirit // Enchantment — AuraU
One-shot copy enabler: a card enters as a copy of another (Phantasmal Image, Body Double, Phyrexian Metamorph), firing the partner's substantive ETB once. Not a repeating chain — fires once on entry — but valuable when the partner's ETB is combo-grade (graveyard reanimator, mana doubler, etc.).
- Legendary Creature — Human WizardB
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- 1URLegendary Planeswalker — SaheeliRU
Copy engine: one card makes a copy of a creature every turn, and the other's enter-the-battlefield effect rewards each copy. Real, repeatable value — the partner can't untap or re-enter the copier, so it never goes infinite.
- Legendary Creature — Goblin RogueBR
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- Legendary Creature — Dragon SpiritB
Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.
- Legendary Enchantment ArtifactB
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- Creature — Bird ClericW
Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.
- Legendary Creature — Fungus GoblinBGR
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- Creature — InsectW
Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.
- Legendary Enchantment Creature — GodBW
Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.
- Legendary ArtifactB
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- ArtifactC
Copy engine: one card makes a copy of a creature every turn, and the other's enter-the-battlefield effect rewards each copy. Real, repeatable value — the partner can't untap or re-enter the copier, so it never goes infinite.
- Legendary Creature — Human NobleBGRUW
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- Legendary Artifact Creature — MutantBGU
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- Artifact // Sorcery — AdventureB
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
Renegade Reaper2BCreature — Angel BerserkerB
Shinra Reinforcements2BCreature — Human SoldierB
Mire Triton1BCreature — Zombie MerfolkB
Dogmeat, Ever LoyalRGWLegendary Creature — DogGRW
Dredger's Insight1GEnchantmentG
Lluwen, Imperfect NaturalistB/GB/GLegendary Creature — Elf DruidBG
Scarblade Scout1BCreature — Elf ScoutB
Dawnhand Eulogist3BCreature — Elf WarlockB
Gray Slaad // Entropic Decay2B1BCreature — Frog Horror // Sorcery — AdventureB
Crow of Dark Tidings2BCreature — Zombie BirdB
Venomized Cat2BCreature — Symbiote Cat VillainB
Billowing Shriekmass3BCreature — SpiritB