15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- Legendary Creature — Spirit DetectiveRW
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- Legendary Creature — Elder GiantRW
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- Legendary EnchantmentB
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- Legendary Creature — Human Cleric RebelRW
Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.
- EnchantmentB
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- Enchantment — AuraU
Captivating Glance temporarily takes control of an opponent's creature, and Altar of Bhaal sacrifices it — the opponent loses the permanent for good.
- 3WWCreature — Elemental IncarnationW
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- Legendary Creature — Elder GiantGU
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- Legendary Creature — HumanBUW
Merieke Ri Berit temporarily takes control of an opponent's creature, and Altar of Bhaal sacrifices it — the opponent loses the permanent for good.
- Artifact Creature — Phyrexian DreadnoughtC
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- Legendary Creature — Human WarlockBRU
Edea, Possessed Sorceress temporarily takes control of an opponent's creature, and Altar of Bhaal sacrifices it — the opponent loses the permanent for good.
- 3RRCreature — Elemental IncarnationR
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- Creature — ZombieB
Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.
- Legendary Creature — Human KnightR
Varchild, Betrayer of Kjeldor temporarily takes control of an opponent's creature, and Altar of Bhaal sacrifices it — the opponent loses the permanent for good.
- Legendary Creature — Elder GiantBR
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- Legendary Creature — Human NobleRW
Copy chain: one card creates hasty copies of a creature whose ability or ETB the partner exploits — the canonical Kiki-Jiki / Splinter Twin pattern.
- Creature — ZombieBR
Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.
- EnchantmentR
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- Legendary Creature — Merfolk WizardU
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- Creature — Drix WarlockB
Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.
- Creature — Human Warrior AllyG
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- Legendary Creature — Human SoldierGUW
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- Legendary Creature — Human Kree HeroW
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- Creature — Octopus StarfishB
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- Creature — Zombie MinionB
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
MTG Arena only
Synergies with cards played only on MTG Arena (including Arena rebalances). They aren't available in paper Magic.
Confidence:StrongSolidPlausibleTentativeSpeculative
- Creature — Giant // Instant — AdventureUW
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- Creature — Octopus WizardUW
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- Creature — Vampire RogueBU
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- Creature — Human Peasant // Creature — SpiritUW
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- Creature — SpiritU
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- 3RRRArtifact Creature — GolemR
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- Creature — Human WarlockB
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- Creature — Gnome DruidG
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- Legendary Creature — Cat AvatarBGR
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- Creature — Human NinjaU
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- Legendary Creature — Faerie RogueB
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- Creature — DragonR
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- Creature — InsectBG
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- Creature — WolfR
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- Legendary Creature — Human WarlockR
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- Creature — Elf ArcherR
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- SorceryR
Traumatic Prank temporarily takes control of an opponent's creature, and Altar of Bhaal sacrifices it — the opponent loses the permanent for good.
- 3BBCreature — Elemental IncarnationB
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- SorceryR
Incessant Provocation temporarily takes control of an opponent's creature, and Altar of Bhaal sacrifices it — the opponent loses the permanent for good.
- Legendary Creature — Goblin ShamanR
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- Enchantment Creature — NightmareGU
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- Creature — Human NobleRW
Altar of Bhaal returns creatures from the graveyard to the battlefield, re-firing Jewel Mine Overseer's enter-the-battlefield effect.
- Creature — HumanC
Altar of Bhaal returns creatures from the graveyard to the battlefield, re-firing Ominous Traveler's enter-the-battlefield effect.
- Creature — Bat ClericB
Altar of Bhaal returns creatures from the graveyard to the battlefield, re-firing Sanguine Soothsayer's enter-the-battlefield effect.
- Legendary Creature — Human AssassinG
Altar of Bhaal returns creatures from the graveyard to the battlefield, re-firing Jessie Zane, Fangbringer's enter-the-battlefield effect.
Cauldron of Essence1BGArtifactBG
Grim Reaper's Scythe2BLegendary ArtifactB
Sidisi, Regent of the Mire1BLegendary Creature — Zombie Snake WarlockB
Phoenix DownWArtifactW
Pyre of Heroes2ArtifactC
Tomb Tyrant3BCreature — Zombie NobleB
Transmogrant Altar3ArtifactB
Desperate Plea1BSorcery — LessonB
Gut, True Soul Zealot2RLegendary Creature — Goblin ShamanR
Scarecrone3Artifact Creature — ScarecrowC
Claim // FameB1RSorcery // SorceryBR
Come Back Wrong2BSorceryB