15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- Legendary Creature — Human WizardR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Artifact — EquipmentC
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Goblin ShamanR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Human ArtificerRU
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Human ClownRW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Human ArtificerRU
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Elemental IllusionR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- ArtifactC
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Creature — Minotaur ShamanR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Human ArtificerR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Trill Human OfficerRU
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Human SoldierR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Enchantment — AuraR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Human WarriorR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- EnchantmentG
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Creature — Phyrexian PraetorB
Sheoldred, Whispering One returns creatures from the graveyard to the battlefield, re-firing Ghitu Journeymage's enter-the-battlefield effect.
- Enchantment Creature — Insect MonkG
Springheart Nantuko creates token copies, feeding Ghitu Journeymage's ETB or copy payoff.
- Legendary Artifact — Infinity StoneB
The Soul Stone returns creatures from the graveyard to the battlefield, re-firing Ghitu Journeymage's enter-the-battlefield effect.
- EnchantmentB
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary EnchantmentB
Both cards trigger when a creature enters the battlefield — they fire together.
- InstantG
Glyph of Reincarnation returns creatures from the graveyard to the battlefield, re-firing Ghitu Journeymage's enter-the-battlefield effect.
- Enchantment // Sorcery — AdventureB
Virtue of Persistence returns creatures from the graveyard to the battlefield, re-firing Ghitu Journeymage's enter-the-battlefield effect.
- Legendary Creature — Human NobleUW
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Creature — Devil GodB
Asmodeus the Archfiend bounces a permanent, enabling Ghitu Journeymage's recast / spell-cast trigger.
- SorceryW
Starfall Invocation returns creatures from the graveyard to the battlefield, re-firing Ghitu Journeymage's enter-the-battlefield effect.
MTG Arena only
Synergies with cards played only on MTG Arena (including Arena rebalances). They aren't available in paper Magic.
Confidence:StrongSolidPlausibleTentativeSpeculative
- EnchantmentG
Both cards trigger when a creature enters the battlefield — they fire together.
- Creature — Bat ClericB
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Creature — Human NobleGRW
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Creature — Human AssassinG
Both cards trigger when a creature enters the battlefield — they fire together.
- Creature — Frog DruidBG
Both cards trigger when a creature enters the battlefield — they fire together.
- Enchantment Creature — NightmareB
Fear of Ridicule creates token copies, feeding Ghitu Journeymage's ETB or copy payoff.
- Creature — InsectG
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Creature — Bird MonkRUW
Xho Cai, Flickering Talon blinks (exiles and returns) a permanent, re-firing Ghitu Journeymage's enter-the-battlefield effect.
- Legendary Creature — Human ClericUW
Niambi, Beloved Protector returns creatures from the graveyard to the battlefield, re-firing Ghitu Journeymage's enter-the-battlefield effect.
- Creature — Elf DruidGRW
Both cards trigger when a creature enters the battlefield — they fire together.
- Artifact Creature — Equipment PhoenixR
Forgeborn Phoenix returns creatures from the graveyard to the battlefield, re-firing Ghitu Journeymage's enter-the-battlefield effect.
- EnchantmentUW
Both cards trigger when a creature enters the battlefield — they fire together.
- SorceryB
Feed the Bog returns creatures from the graveyard to the battlefield, re-firing Ghitu Journeymage's enter-the-battlefield effect.
- Legendary Artifact — SpacecraftW
Candela, Aegis of Adagia bounces a permanent, enabling Ghitu Journeymage's recast / spell-cast trigger.
- Creature — Dragon // Sorcery — OmenGRU
Stonehide Ancient bounces a permanent, enabling Ghitu Journeymage's recast / spell-cast trigger.
- Creature — Vampire SoldierB
Legion Reconsecrator returns creatures from the graveyard to the battlefield, re-firing Ghitu Journeymage's enter-the-battlefield effect.
- Legendary Planeswalker — TeferiUW
A-Teferi, Time Raveler bounces a permanent, enabling Ghitu Journeymage's recast / spell-cast trigger.
- Creature — HumanC
Ominous Traveler bounces a permanent, enabling Ghitu Journeymage's recast / spell-cast trigger.
- Creature — Human ClericW
Both cards trigger when a creature enters the battlefield — they fire together.
- Artifact Creature — ConstructB
Forgefire Automaton returns creatures from the graveyard to the battlefield, re-firing Ghitu Journeymage's enter-the-battlefield effect.
- InstantU
Paths of Tuinvale bounces a permanent, enabling Ghitu Journeymage's recast / spell-cast trigger.
- InstantBU
Vesuvan Mist bounces a permanent, enabling Ghitu Journeymage's recast / spell-cast trigger.
- SorceryW
Honor the Past returns creatures from the graveyard to the battlefield, re-firing Ghitu Journeymage's enter-the-battlefield effect.
- Creature — Faerie WizardU
Talion's Throneguard bounces a permanent, enabling Ghitu Journeymage's recast / spell-cast trigger.
- Creature — Human SoldierW
Both cards trigger when a creature enters the battlefield — they fire together.
Noggle Hedge-Mage2U/RCreature — Noggle WizardRU
Storm Caller2RCreature — Ogre ShamanR
Gibbering Fiend1RCreature — DevilR
Turret Ogre3RCreature — Ogre WarriorR
Mardu Heart-Piercer3RCreature — Human ArcherR
Harsh Mentor1RCreature — Human ClericR
Storm Fleet Pyromancer4RCreature — Human Pirate WizardR
Rakdos FirewheelerBBRRCreature — Human RogueBR
Cemetery Gatekeeper1RCreature — VampireR
Goblin ChainwhirlerRRRCreature — Goblin WarriorR
Bronze Bombshell4Artifact Creature — ConstructC
Grasping Thrull3WBCreature — ThrullBW