Beta
Core20FT Power
EDH20FT Power
1v120FT Power
  • damage
  • damage_removal
  • etb-trigger
  • interaction
  • removal
standardNot legal
pioneerNot legal
modernNot legal
legacyLegal
vintageLegal
commanderLegal
pauperNot legal
brawlLegal
15 more formats
alchemyNot legal
competitivebrawlLegal
duelLegal
futureNot legal
gladiatorLegal
historicLegal
oathbreakerLegal
oldschoolNot legal
paupercommanderNot legal
pennyNot legal
predhNot legal
premodernNot legal
standardbrawlNot legal
timelessLegal
tlrNot legal
First printed in Marvel Super Heroes Commander (2026)
Ways to find this card →

Confidence:StrongSolidPlausibleTentativeSpeculative

  • Legendary Creature — Human Noble VillainB

    Copy engine: one card makes a copy of a creature every turn, and the other's enter-the-battlefield effect rewards each copy. Real, repeatable value — the partner can't untap or re-enter the copier, so it never goes infinite.

  • Legendary Creature — Human WarlockBRU

    Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.

  • Legendary Creature — Human Rebel WarlockW

    Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.

  • Creature — Spirit // Enchantment — AuraU

    One-shot copy enabler: a card enters as a copy of another (Phantasmal Image, Body Double, Phyrexian Metamorph), firing the partner's substantive ETB once. Not a repeating chain — fires once on entry — but valuable when the partner's ETB is combo-grade (graveyard reanimator, mana doubler, etc.).

  • Legendary Creature — Human WizardB

    Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.

  • Legendary Creature — Goblin RogueBR

    Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.

  • Legendary Creature — Fungus GoblinBGR

    Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.

  • Creature — InsectW

    Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.

  • ArtifactC

    Copy engine: one card makes a copy of a creature every turn, and the other's enter-the-battlefield effect rewards each copy. Real, repeatable value — the partner can't untap or re-enter the copier, so it never goes infinite.

  • Legendary Creature — Human NobleBGRUW

    Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.

  • Legendary Artifact Creature — MutantBGU

    Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.

  • Artifact // Sorcery — AdventureB

    Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.

  • 3UBR
    Legendary Creature — Time Lord RogueBRU

    Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.

  • ArtifactR

    One-shot copy enabler: a card enters as a copy of another (Phantasmal Image, Body Double, Phyrexian Metamorph), firing the partner's substantive ETB once. Not a repeating chain — fires once on entry — but valuable when the partner's ETB is combo-grade (graveyard reanimator, mana doubler, etc.).

  • Creature — Kithkin ClericW

    Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.

  • Legendary Creature — HumanGW

    Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.

  • Legendary Creature — Human WizardR

    Copy engine: one card makes a copy of a creature every turn, and the other's enter-the-battlefield effect rewards each copy. Real, repeatable value — the partner can't untap or re-enter the copier, so it never goes infinite.

  • Creature — Human Shapeshifter AssassinBU

    One-shot copy enabler: a card enters as a copy of another (Phantasmal Image, Body Double, Phyrexian Metamorph), firing the partner's substantive ETB once. Not a repeating chain — fires once on entry — but valuable when the partner's ETB is combo-grade (graveyard reanimator, mana doubler, etc.).

  • Creature — Zombie HorrorB

    Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.

  • Creature — DragonU

    One-shot copy enabler: a card enters as a copy of another (Phantasmal Image, Body Double, Phyrexian Metamorph), firing the partner's substantive ETB once. Not a repeating chain — fires once on entry — but valuable when the partner's ETB is combo-grade (graveyard reanimator, mana doubler, etc.).

  • Legendary Artifact — EquipmentC

    Copy engine: one card makes a copy of a creature every turn, and the other's enter-the-battlefield effect rewards each copy. Real, repeatable value — the partner can't untap or re-enter the copier, so it never goes infinite.

  • ArtifactU

    One-shot copy enabler: a card enters as a copy of another (Phantasmal Image, Body Double, Phyrexian Metamorph), firing the partner's substantive ETB once. Not a repeating chain — fires once on entry — but valuable when the partner's ETB is combo-grade (graveyard reanimator, mana doubler, etc.).

  • Enchantment — AuraU

    One-shot copy enabler: a card enters as a copy of another (Phantasmal Image, Body Double, Phyrexian Metamorph), firing the partner's substantive ETB once. Not a repeating chain — fires once on entry — but valuable when the partner's ETB is combo-grade (graveyard reanimator, mana doubler, etc.).

  • Creature — ShapeshifterU

    One-shot copy enabler: a card enters as a copy of another (Phantasmal Image, Body Double, Phyrexian Metamorph), firing the partner's substantive ETB once. Not a repeating chain — fires once on entry — but valuable when the partner's ETB is combo-grade (graveyard reanimator, mana doubler, etc.).

  • Creature — Rat Rogue // Legendary Creature — Rat WizardB

    Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.