15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- Legendary Creature — Human WizardR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Artifact — EquipmentC
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Goblin ShamanR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Human ArtificerRU
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Human ClownRW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Human ArtificerRU
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Elemental IllusionR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- ArtifactC
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Creature — Minotaur ShamanR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Human ArtificerR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Trill Human OfficerRU
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Human SoldierR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Enchantment — AuraR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Human WarriorR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- EnchantmentG
Crystal Seer bounces a permanent, enabling Season of Growth's recast / spell-cast trigger.
- Legendary Creature — Phyrexian PraetorB
Sheoldred, Whispering One returns creatures from the graveyard to the battlefield, re-firing Crystal Seer's enter-the-battlefield effect.
- Enchantment Creature — Insect MonkG
Springheart Nantuko creates token copies, feeding Crystal Seer's ETB or copy payoff.
- Legendary Artifact — Infinity StoneB
The Soul Stone returns creatures from the graveyard to the battlefield, re-firing Crystal Seer's enter-the-battlefield effect.
- EnchantmentB
Crystal Seer bounces a permanent, enabling Spreading Plague's recast / spell-cast trigger.
- Legendary EnchantmentB
Crystal Seer bounces a permanent, enabling Tinybones Joins Up's recast / spell-cast trigger.
- InstantG
Glyph of Reincarnation returns creatures from the graveyard to the battlefield, re-firing Crystal Seer's enter-the-battlefield effect.
- Enchantment // Sorcery — AdventureB
Virtue of Persistence returns creatures from the graveyard to the battlefield, re-firing Crystal Seer's enter-the-battlefield effect.
- Legendary Creature — Devil GodB
Asmodeus the Archfiend bounces a permanent, enabling Crystal Seer's recast / spell-cast trigger.
- SorceryW
Starfall Invocation returns creatures from the graveyard to the battlefield, re-firing Crystal Seer's enter-the-battlefield effect.
- Enchantment — AuraU
Endless Evil creates token copies, feeding Crystal Seer's ETB or copy payoff.
Displacer Beast2UCreature — Cat BeastU
Lore Weaver3UCreature — Human WizardU
Kaho, Minamo Historian2UULegendary Creature — Human WizardU
Ray Fillet, Man Ray3ULegendary Creature — Fish MutantU
Metalhead4ULegendary Artifact Creature — Robot TurtleRU
Tidal Courier3UCreature — MerfolkU
Elite Arcanist3UCreature — Human WizardU
Knight-Captain of Eos4WCreature — Human KnightW
Siege-Gang Commander3RRCreature — GoblinR
Haunted Dead3BCreature — ZombieB
Katara, Water Tribe's Hope2WUULegendary Creature — Human Warrior AllyUW
Chittering Witch3BCreature — Human WarlockB