15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- Legendary Creature — Fungus GoblinBGR
Sacrifice-recursion with a catch: one card can return the other from the graveyard, but the return ability has an extra cost (sacrificing another creature, discarding a card, or tapping with no way to untap) the pair can't pay by itself. It works once — something else must keep supplying the fodder to make it repeatable.
- Creature — DemonB
Sacrifice-recursion engine: one card repeatedly returns the other from the graveyard, and the returned card sacrifices itself again for value — the Auriok Salvagers + Black Lotus shape.
- Legendary ArtifactB
Sacrifice-recursion with a catch: one card can return the other from the graveyard, but the return ability has an extra cost (sacrificing another creature, discarding a card, or tapping with no way to untap) the pair can't pay by itself. It works once — something else must keep supplying the fodder to make it repeatable.
- Creature — Merfolk ScoutBG
Sacrifice-recursion engine: one card repeatedly returns the other from the graveyard, and the returned card sacrifices itself again for value — the Auriok Salvagers + Black Lotus shape.
- ArtifactBG
Sacrifice-recursion with a catch: one card can return the other from the graveyard, but the return ability has an extra cost (sacrificing another creature, discarding a card, or tapping with no way to untap) the pair can't pay by itself. It works once — something else must keep supplying the fodder to make it repeatable.
- Legendary Enchantment ArtifactB
Sacrifice-recursion with a catch: one card can return the other from the graveyard, but the return ability has an extra cost (sacrificing another creature, discarding a card, or tapping with no way to untap) the pair can't pay by itself. It works once — something else must keep supplying the fodder to make it repeatable.
- Creature — Rat Rogue // Legendary Creature — Rat WizardB
Sacrifice-recursion engine: one card repeatedly returns the other from the graveyard, and the returned card sacrifices itself again for value — the Auriok Salvagers + Black Lotus shape.
- Legendary Creature — Human NobleBGRUW
Sacrifice-recursion engine: one card repeatedly returns the other from the graveyard, and the returned card sacrifices itself again for value — the Auriok Salvagers + Black Lotus shape.
- Legendary Creature — Elder DemonBW
Sacrifice-recursion with a catch: one card can return the other from the graveyard, but the return ability has an extra cost (sacrificing another creature, discarding a card, or tapping with no way to untap) the pair can't pay by itself. It works once — something else must keep supplying the fodder to make it repeatable.
- ArtifactB
Sacrifice-recursion with a catch: one card can return the other from the graveyard, but the return ability has an extra cost (sacrificing another creature, discarding a card, or tapping with no way to untap) the pair can't pay by itself. It works once — something else must keep supplying the fodder to make it repeatable.
- Legendary Creature — Phyrexian ZombieB
Sacrifice-recursion with a catch: one card can return the other from the graveyard, but the return ability has an extra cost (sacrificing another creature, discarding a card, or tapping with no way to untap) the pair can't pay by itself. It works once — something else must keep supplying the fodder to make it repeatable.
- Creature — Kithkin ClericW
Sacrifice-recursion engine: one card repeatedly returns the other from the graveyard, and the returned card sacrifices itself again for value — the Auriok Salvagers + Black Lotus shape.
- Creature — Squirrel Warlock BardB
Sacrifice-recursion engine: one card repeatedly returns the other from the graveyard, and the returned card sacrifices itself again for value — the Auriok Salvagers + Black Lotus shape.
- 4BBCreature — Bird SpiritB
Sacrifice-recursion engine: one card repeatedly returns the other from the graveyard, and the returned card sacrifices itself again for value — the Auriok Salvagers + Black Lotus shape.
- B/GB/GCreature — Elf ShamanBG
Sacrifice-recursion with a catch: one card can return the other from the graveyard, but the return ability has an extra cost (sacrificing another creature, discarding a card, or tapping with no way to untap) the pair can't pay by itself. It works once — something else must keep supplying the fodder to make it repeatable.
- Creature — AvatarB
Sacrifice-recursion engine: one card repeatedly returns the other from the graveyard, and the returned card sacrifices itself again for value — the Auriok Salvagers + Black Lotus shape.
- Legendary Enchantment — Aura // Legendary LandBG
Sacrifice-recursion with a catch: one card can return the other from the graveyard, but the return ability has an extra cost (sacrificing another creature, discarding a card, or tapping with no way to untap) the pair can't pay by itself. It works once — something else must keep supplying the fodder to make it repeatable.
- Legendary ArtifactB
Sacrifice-recursion with a catch: one card can return the other from the graveyard, but the return ability has an extra cost (sacrificing another creature, discarding a card, or tapping with no way to untap) the pair can't pay by itself. It works once — something else must keep supplying the fodder to make it repeatable.
- 1W/BW/BW/BCreature — Treefolk ClericBW
Sacrifice-recursion engine: one card repeatedly returns the other from the graveyard, and the returned card sacrifices itself again for value — the Auriok Salvagers + Black Lotus shape.
- Legendary Creature — HumanGW
Sacrifice-recursion with a catch: one card can return the other from the graveyard, but the return ability has an extra cost (sacrificing another creature, discarding a card, or tapping with no way to untap) the pair can't pay by itself. It works once — something else must keep supplying the fodder to make it repeatable.
- Creature — Human WizardB
Sacrifice-recursion with a catch: one card can return the other from the graveyard, but the return ability has an extra cost (sacrificing another creature, discarding a card, or tapping with no way to untap) the pair can't pay by itself. It works once — something else must keep supplying the fodder to make it repeatable.
- Creature — Vampire WarlockB
Sacrifice-recursion engine: one card repeatedly returns the other from the graveyard, and the returned card sacrifices itself again for value — the Auriok Salvagers + Black Lotus shape.
- EnchantmentU
Sacrifice-recursion engine: one card repeatedly returns the other from the graveyard, and the returned card sacrifices itself again for value — the Auriok Salvagers + Black Lotus shape.
- Creature — Skeleton WarriorB
Sacrifice-recursion with a catch: one card can return the other from the graveyard, but the return ability has an extra cost (sacrificing another creature, discarding a card, or tapping with no way to untap) the pair can't pay by itself. It works once — something else must keep supplying the fodder to make it repeatable.
- Legendary Creature — Human KnightBGR
Sacrifice-recursion with a catch: one card can return the other from the graveyard, but the return ability has an extra cost (sacrificing another creature, discarding a card, or tapping with no way to untap) the pair can't pay by itself. It works once — something else must keep supplying the fodder to make it repeatable.
MTG Arena only
Synergies with cards played only on MTG Arena (including Arena rebalances). They aren't available in paper Magic.
Confidence:StrongSolidPlausibleTentativeSpeculative
- Creature — Ogre WarlockB
Carrier Thrall makes tokens that die on their own (decayed, sacrificed at end of turn or combat), feeding Underbridge Warlock's death trigger or its "if a creature died this turn" condition.
- Creature — Elf WarlockBG
Carrier Thrall makes tokens that die on their own (decayed, sacrificed at end of turn or combat), feeding Perennial Gravewarden's death trigger or its "if a creature died this turn" condition.
- Creature — Tiefling ClericB
Carrier Thrall makes tokens that die on their own (decayed, sacrificed at end of turn or combat), feeding A-Death-Priest of Myrkul's death trigger or its "if a creature died this turn" condition.
- Legendary Creature — Human Elf WarlockBG
Carrier Thrall makes tokens that die on their own (decayed, sacrificed at end of turn or combat), feeding A-Shessra, Death's Whisper's death trigger or its "if a creature died this turn" condition.
- Legendary Creature — Vampire KnightBW
Carrier Thrall makes tokens that die on their own (decayed, sacrificed at end of turn or combat), feeding Arvad, Weatherlight Smuggler's death trigger or its "if a creature died this turn" condition.
- Creature — Cat HorrorB
A-Skyclave Shadowcat is a sacrifice outlet, enabling Carrier Thrall's death or sacrifice trigger.
- Legendary Planeswalker — MinscGR
A-Minsc & Boo, Timeless Heroes is a sacrifice outlet, enabling Carrier Thrall's death or sacrifice trigger.
- Legendary Creature — Elemental InsectBR
The Bloodbile Swarm is a sacrifice outlet, enabling Carrier Thrall's death or sacrifice trigger.
- EnchantmentW
Norn's Disassembly is a sacrifice outlet, enabling Carrier Thrall's death or sacrifice trigger.
- InstantB
Soul Servitude wipes or mass-sacrifices creatures, and Carrier Thrall profits when creatures die — or comes back from the wipe itself.
- Legendary Creature — Elf ShamanBG
Furgul, Quag Nurturer is a sacrifice outlet, enabling Carrier Thrall's death or sacrifice trigger.
- Legendary Creature — Faerie RogueB
Rankle, Pitiless Trickster wipes or mass-sacrifices creatures, and Carrier Thrall profits when creatures die — or comes back from the wipe itself.
- Creature — ZombieB
A-Sepulcher Ghoul is a sacrifice outlet, enabling Carrier Thrall's death or sacrifice trigger.
- ArtifactG
Spawning Pod is a sacrifice outlet, enabling Carrier Thrall's death or sacrifice trigger.
- InstantBG
Grave Studies wipes or mass-sacrifices creatures, and Carrier Thrall profits when creatures die — or comes back from the wipe itself.
- Artifact — VehicleC
Soul Shredder is a sacrifice outlet, enabling Carrier Thrall's death or sacrifice trigger.
- Sorcery — ChorusB
Mycelic Ballad wipes or mass-sacrifices creatures, and Carrier Thrall profits when creatures die — or comes back from the wipe itself.
Martyr of Dusk1WCreature — Vampire SoldierW
Imperious OligarchWBCreature — Human ClericBW
Void Attendant2GCreature — Eldrazi ProcessorG
Infestation SageBCreature — Elf WarlockB
Pretending Poxbearers1W/BCreature — Human Citizen AllyBW
Orzhov Enforcer1BCreature — Human RogueB
Eldrazi Repurposer2GCreature — Eldrazi DroneG
Nezumi LinkbreakerBCreature — Rat WarlockB
Beskir Shieldmate1WCreature — Human WarriorW
Dwarven Castle Guard1WCreature — Dwarf SoldierW
Hunted WitnessWCreature — HumanW
Doomed TravelerWCreature — Human SoldierW