FT Power
Tags (1)
- ramp
Legalities
15 more formats
Top synergies
- Creature — Moonfolk WizardU
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- ArtifactC
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Creature — ElementalG
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Creature — Human WizardU
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Legendary Creature — Human WarlockG
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Creature — Elf Cleric DruidG
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Creature — Human WizardU
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Creature — Dragon DruidG
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Legendary Artifact Creature — MyrBGRUW
Refuel loop: one card's payoff untaps your lands, paying for the other's activation again — repeatable every turn, and often infinite.
- Creature — Human WizardG
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Creature — Human DruidG
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Legendary Creature — Elder DinosaurGRW
Refuel loop: one card's payoff untaps your lands, paying for the other's activation again — repeatable every turn, and often infinite.
- LandC
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- SorceryG
One card untaps all (or many) permanents, refreshing the other's tap activation.
- EnchantmentG
One card untaps all (or many) permanents, refreshing the other's tap activation.
- 2GGEnchantment — AuraG
One card untaps all (or many) permanents, refreshing the other's tap activation.
- Artifact — EquipmentC
One card untaps all (or many) permanents, refreshing the other's tap activation.
- Creature — Centaur DetectiveG
One card untaps all (or many) permanents, refreshing the other's tap activation.
- EnchantmentG
One card untaps all (or many) permanents, refreshing the other's tap activation.
- Creature — Elf DruidG
One card untaps all (or many) permanents, refreshing the other's tap activation.
- Creature — SpiritG
One card untaps all (or many) permanents, refreshing the other's tap activation.
- Creature — Human WizardGU
One card untaps all (or many) permanents, refreshing the other's tap activation.
- SorceryG
One card untaps all (or many) permanents, refreshing the other's tap activation.
- Legendary Creature — Human Noble AllyGR
One card untaps all (or many) permanents, refreshing the other's tap activation.
Multi-card combos
- WithTrickster MageUU
Untap loop: each card untaps the other, generating arbitrary activations or mana. These two can't keep the loop going alone — add one of these to complete it:
Similar cards
HammerheimLegendary LandR
Shizo, Death's StorehouseLegendary LandB
Slayers' StrongholdLandRW
Okina, Temple to the GrandfathersLegendary LandG
Tower of the MagistrateLandC
Shinka, the Bloodsoaked KeepLegendary LandR
TolariaLegendary LandU
Mech HangarLandC
Alchemist's RefugeLandGU
Rainbow ValeLandC
Bucolic RanchLand — DesertC
Kessig Wolf RunLandGR