FT Power
Tags (1)
- ramp
Legalities
15 more formats
Top synergies
- ArtifactC
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Creature — Elf Cleric DruidG
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Creature — ElementalG
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Legendary LandU
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Legendary Artifact Creature — MyrBGRUW
Refuel loop: one card's payoff untaps your lands, paying for the other's activation again — repeatable every turn, and often infinite.
- Creature — Human WizardG
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Creature — Human WizardU
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Creature — Moonfolk WizardU
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Creature — Human DruidG
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Legendary Creature — Elder DinosaurGRW
Refuel loop: one card's payoff untaps your lands, paying for the other's activation again — repeatable every turn, and often infinite.
- Creature — Human WizardU
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Legendary Creature — Human WarlockG
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- LandC
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- Creature — Dragon DruidG
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- SorceryG
One card untaps all (or many) permanents, refreshing the other's tap activation.
- Creature — SpiritG
One card untaps all (or many) permanents, refreshing the other's tap activation.
- SorceryG
One card untaps all (or many) permanents, refreshing the other's tap activation.
- 2GGEnchantment — AuraG
One card untaps all (or many) permanents, refreshing the other's tap activation.
- EnchantmentG
One card untaps all (or many) permanents, refreshing the other's tap activation.
- Creature — Centaur DetectiveG
One card untaps all (or many) permanents, refreshing the other's tap activation.
- Artifact — EquipmentC
One card untaps all (or many) permanents, refreshing the other's tap activation.
- Legendary Creature — Elder DragonBG
One card untaps all (or many) permanents, refreshing the other's tap activation.
- Legendary Creature — SpiritG
One card untaps all (or many) permanents, refreshing the other's tap activation.
Multi-card combos
- WithTrickster MageUU
Untap loop: each card untaps the other, generating arbitrary activations or mana. These two can't keep the loop going alone — add one of these to complete it:
Similar cards
PendelhavenLegendary LandG
Shinka, the Bloodsoaked KeepLegendary LandR
Yavimaya HollowLegendary LandG
Shizo, Death's StorehouseLegendary LandB
Skarrg, the Rage PitsLandGR
Kessig Wolf RunLandGR
Volrath's StrongholdLegendary LandB
Goblin BurrowsLandR
Daru EncampmentLandW
Slayers' StrongholdLandRW
HammerheimLegendary LandR
Sunhome, Fortress of the LegionLandRW