15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- Legendary Creature — Human WizardR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Artifact — EquipmentC
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Goblin ShamanR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Human ArtificerRU
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Human ClownRW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Human ArtificerRU
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Elemental IllusionR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- ArtifactC
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Creature — Minotaur ShamanR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Human ArtificerR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Trill Human OfficerRU
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Human SoldierR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Enchantment — AuraR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Human WarriorR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- EnchantmentG
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Creature — Phyrexian PraetorB
Sheoldred, Whispering One returns creatures from the graveyard to the battlefield, re-firing Blade-Tribe Berserkers's enter-the-battlefield effect.
- Enchantment Creature — Insect MonkG
Springheart Nantuko creates token copies, feeding Blade-Tribe Berserkers's ETB or copy payoff.
- Legendary Artifact — Infinity StoneB
The Soul Stone returns creatures from the graveyard to the battlefield, re-firing Blade-Tribe Berserkers's enter-the-battlefield effect.
- EnchantmentB
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary EnchantmentB
Both cards trigger when a creature enters the battlefield — they fire together.
- InstantG
Glyph of Reincarnation returns creatures from the graveyard to the battlefield, re-firing Blade-Tribe Berserkers's enter-the-battlefield effect.
- Enchantment // Sorcery — AdventureB
Virtue of Persistence returns creatures from the graveyard to the battlefield, re-firing Blade-Tribe Berserkers's enter-the-battlefield effect.
- Legendary Creature — Human NobleUW
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Creature — Devil GodB
Asmodeus the Archfiend bounces a permanent, enabling Blade-Tribe Berserkers's recast / spell-cast trigger.
- SorceryW
Starfall Invocation returns creatures from the graveyard to the battlefield, re-firing Blade-Tribe Berserkers's enter-the-battlefield effect.
Briarhorn3GCreature — ElementalG
Bronzebeak Moa2GWCreature — BirdGW
Burning-Yard Trainer4RCreature — Human KnightR
Viashino Firstblade1RWCreature — Lizard SoldierRW
Flame-Kin Zealot1RRWCreature — Elemental BerserkerRW
Jadecraft Artisan3GCreature — Merfolk ShamanG
Gloryscale Viashino1RGWCreature — Lizard SoldierGRW
Yavimaya Iconoclast1GCreature — ElfGR
Rampart Hunter3BCreature — HorrorB
Kabira Outrider3WCreature — Human WarriorW
Briarpack Alpha3GCreature — WolfG
Friendly Ghost3WCreature — SpiritW