FT Power
Tags (2)
- draw
- etb-trigger
Legalities
15 more formats
Top synergies
- Creature — OozeG
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- Legendary Creature — Human SoldierW
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- 1GEnchantment — AuraG
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- Artifact Creature — ConstructC
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- Legendary Creature — Mutant Ninja TurtleGW
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- Creature — Human WizardU
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- Creature — Human WizardU
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- Artifact Creature — WizardC
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- EnchantmentBG
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- Snow Creature — BirdU
Blink pair: one card blinks creatures, the other's ETB rewards the blink. Closes into a loop with mana renewal (Deadeye + Drake class).
- 1WWCreature — ElementalW
Blink pair: one card blinks creatures, the other's ETB rewards the blink. Closes into a loop with mana renewal (Deadeye + Drake class).
- Creature — Cat BeastW
Blink pair: one card blinks creatures, the other's ETB rewards the blink. Closes into a loop with mana renewal (Deadeye + Drake class).
- Legendary Planeswalker — VenserUW
Blink pair: one card blinks creatures, the other's ETB rewards the blink. Closes into a loop with mana renewal (Deadeye + Drake class).
- Legendary Creature — Alien HeroU
Blink pair: one card blinks creatures, the other's ETB rewards the blink. Closes into a loop with mana renewal (Deadeye + Drake class).
- Creature — ElkW
Blink pair: one card blinks creatures, the other's ETB rewards the blink. Closes into a loop with mana renewal (Deadeye + Drake class).
- EnchantmentG
Generic synergy — paired produce/consume of the same primitive.
- Legendary Creature — Human Warrior HeroUW
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- Legendary Creature — Dragon WizardRU
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- UUURRRLegendary Creature — Dragon WizardRU
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- Legendary Planeswalker — NixilisB
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- Legendary Creature — Dwarf AdvisorW
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- 2WWUUCreature — SphinxUW
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- Creature — Spirit HorrorB
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- Legendary Creature — Zombie WizardBUW
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- EnchantmentW
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
Multi-card combos
- WithPursuit of Knowledge3WW
Draw engine: each card converts the other's effect into card draw, repeating arbitrarily. These two can't keep the loop going alone — add one of these to complete it:
- WithGrave-Shell Scarab2BGGBG
Draw engine: each card converts the other's effect into card draw, repeating arbitrarily. These two can't keep the loop going alone — add one of these to complete it:
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