FT Power
Tags (1)
- death-trigger
Legalities
15 more formats
Top synergies
- Creature — HydraG
Counter + damage loop: one card spends counters to deal damage while the other replaces them on a hit (Heliod + Walking Ballista class).
- Legendary Creature — Hellion HydraGR
Counter + damage loop: one card spends counters to deal damage while the other replaces them on a hit (Heliod + Walking Ballista class).
- Creature — Zombie BeastBR
Counter + damage loop: one card spends counters to deal damage while the other replaces them on a hit (Heliod + Walking Ballista class).
- Creature — HydraR
Counter + damage loop: one card spends counters to deal damage while the other replaces them on a hit (Heliod + Walking Ballista class).
- Artifact Creature — SoldierW
Counter + damage loop: one card spends counters to deal damage while the other replaces them on a hit (Heliod + Walking Ballista class).
- Artifact Creature — ConstructC
Counter + damage loop: one card spends counters to deal damage while the other replaces them on a hit (Heliod + Walking Ballista class).
- Artifact Creature — ConstructC
Counter + damage loop: one card spends counters to deal damage while the other replaces them on a hit (Heliod + Walking Ballista class).
- EnchantmentG
Counter + damage loop: one card spends counters to deal damage while the other replaces them on a hit (Heliod + Walking Ballista class).
- Legendary Creature — Fox ShamanGRW
Counter + damage loop: one card spends counters to deal damage while the other replaces them on a hit (Heliod + Walking Ballista class).
- Legendary Creature — Elemental BeastGRW
Counter + damage loop: one card spends counters to deal damage while the other replaces them on a hit (Heliod + Walking Ballista class).
- Legendary Creature — Vampire AllyB
Both cards trigger on damage dealt — they fire together.
- Legendary Creature — Bird ScoutUW
Both cards trigger on damage dealt — they fire together.
- Legendary Creature — Horror PirateBU
Both cards trigger on damage dealt — they fire together.
- Legendary Creature — Mutant Ninja TurtleBGRUW
Both cards trigger on damage dealt — they fire together.
- Enchantment — AuraW
Both cards trigger on damage dealt — they fire together.
- EnchantmentR
Both cards trigger on damage dealt — they fire together.
- Creature — DinosaurR
Both cards trigger on damage dealt — they fire together.
- Creature — InsectG
Both cards trigger on damage dealt — they fire together.
- Creature — WurmG
Both cards trigger on damage dealt — they fire together.
- Artifact Creature — ConstructC
Both cards trigger on damage dealt — they fire together.
- Legendary Creature — Vampire AssassinBU
Both cards trigger on damage dealt — they fire together.
- Creature — Insect MutantB
Both cards trigger on damage dealt — they fire together.
Multi-card combos
- WithTriskelavus7C
Counter + damage loop: one card spends counters to deal damage while the other replaces them on a hit (Heliod + Walking Ballista class). These two can't keep the loop going alone — add one of these to complete it:
Similar cards
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Nissa's Judgment4GSorceryG
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Swarmborn Giant2GGCreature — GiantG
Ironscale Hydra3GGCreature — HydraG
Conclave Sledge-Captain5GCreature — Elephant SoldierG
Pinion Feast4GInstantG
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