15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- Legendary Creature — Merfolk Wizard // Legendary Creature — Merfolk RogueUW
Both cards trigger on damage dealt — they fire together.
- Legendary Creature — HomunculusU
Both cards trigger on damage dealt — they fire together.
- Legendary Creature — Human Rebel WarlockW
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- EnchantmentB
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- EnchantmentB
Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.
- Legendary Creature — Human AvatarG
Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.
- Legendary Creature — DemonBR
Both cards trigger on damage dealt — they fire together.
- Legendary Planeswalker — VraskaBG
Both cards trigger on damage dealt — they fire together.
- EnchantmentB
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Creature — Spirit // Enchantment — AuraU
One-shot copy enabler: a card enters as a copy of another (Phantasmal Image, Body Double, Phyrexian Metamorph), firing the partner's substantive ETB once. Not a repeating chain — fires once on entry — but valuable when the partner's ETB is combo-grade (graveyard reanimator, mana doubler, etc.).
- Legendary Creature — God // Legendary Artifact — EquipmentR
Both cards trigger on damage dealt — they fire together.
- Creature — HorrorB
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Legendary Creature — Human Artificer VillainR
Both cards trigger on damage dealt — they fire together.
- Creature — Bird ClericW
Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.
- Legendary Creature — Trill AdvisorW
One-shot copy enabler: a card enters as a copy of another (Phantasmal Image, Body Double, Phyrexian Metamorph), firing the partner's substantive ETB once. Not a repeating chain — fires once on entry — but valuable when the partner's ETB is combo-grade (graveyard reanimator, mana doubler, etc.).
- Legendary Creature — Fungus GoblinBGR
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Artifact // Sorcery — AdventureB
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Legendary Enchantment Creature — GodBW
Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.
- Legendary Creature — Wraith NobleB
Both cards trigger on damage dealt — they fire together.
- Creature — DemonB
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Creature — Human AssassinB
Both cards trigger on damage dealt — they fire together.
- Legendary Creature — Phyrexian Praetor // Enchantment — SagaW
Both cards trigger on damage dealt — they fire together.
- Legendary Creature — Human ScoutW
Delney, Streetwise Lookout makes War Elemental's triggered ability trigger an additional time — each time it fires, you get it twice. Value, not a loop.
Blood Hound2RCreature — DogR
Wildfire Elemental2RRCreature — ElementalR
Siegehorn CeratopsGWCreature — DinosaurGW
Hungering HydraXGCreature — HydraG
Spawnbroker2UCreature — Human WizardU
Termination Facilitator1BCreature — Human AssassinB
Aegar, the Freezing Flame1URLegendary Creature — Giant WizardRU
Rockslide Elemental2RCreature — ElementalR
Fall of Cair Andros2REnchantmentR
Reverent Hunter2GCreature — Human ArcherG
Mindblade Render1BCreature — Azra WarriorB
Skilled Animator2UCreature — Human ArtificerU