15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- Legendary Creature — Human WizardR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Artifact Creature — Robot NinjaC
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Artifact — EquipmentC
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Human ArtificerUW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Human ArtificerRU
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Human ClownRW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Human ArtificerBRU
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Human ArtificerRU
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Elemental IllusionR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- ArtifactC
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Creature — Minotaur ShamanR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Human ArtificerR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Trill Human OfficerRU
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Human SoldierR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Enchantment — AuraR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Human WarriorR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- EnchantmentG
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Creature — Phyrexian PraetorB
Sheoldred, Whispering One returns creatures from the graveyard to the battlefield, re-firing Victor Mancha, Runaway's enter-the-battlefield effect.
- Enchantment Creature — Insect MonkG
Springheart Nantuko creates token copies, feeding Victor Mancha, Runaway's ETB or copy payoff.
- Legendary Artifact — Infinity StoneB
The Soul Stone returns creatures from the graveyard to the battlefield, re-firing Victor Mancha, Runaway's enter-the-battlefield effect.
- EnchantmentB
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary EnchantmentB
Both cards trigger when a creature enters the battlefield — they fire together.
- InstantG
Glyph of Reincarnation returns creatures from the graveyard to the battlefield, re-firing Victor Mancha, Runaway's enter-the-battlefield effect.
- Enchantment // Sorcery — AdventureB
Virtue of Persistence returns creatures from the graveyard to the battlefield, re-firing Victor Mancha, Runaway's enter-the-battlefield effect.
- Legendary Creature — Human NobleUW
Both cards trigger when a creature enters the battlefield — they fire together.
MTG Arena only
Synergies with cards played only on MTG Arena (including Arena rebalances). They aren't available in paper Magic.
Confidence:StrongSolidPlausibleTentativeSpeculative
- EnchantmentG
Both cards trigger when a creature enters the battlefield — they fire together.
- Creature — Bat ClericB
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Creature — Human NobleGRW
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Creature — Human AssassinG
Both cards trigger when a creature enters the battlefield — they fire together.
- Creature — Frog DruidBG
Both cards trigger when a creature enters the battlefield — they fire together.
- Creature — Goblin ArtificerR
Both cards trigger when a creature enters the battlefield — they fire together.
- Enchantment Creature — NightmareB
Fear of Ridicule creates token copies, feeding Victor Mancha, Runaway's ETB or copy payoff.
- Creature — InsectG
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Creature — Bird MonkRUW
Xho Cai, Flickering Talon blinks (exiles and returns) a permanent, re-firing Victor Mancha, Runaway's enter-the-battlefield effect.
- Legendary Creature — Human ClericUW
Niambi, Beloved Protector returns creatures from the graveyard to the battlefield, re-firing Victor Mancha, Runaway's enter-the-battlefield effect.
- Creature — Elf DruidGRW
Both cards trigger when a creature enters the battlefield — they fire together.
- Artifact Creature — Equipment PhoenixR
Forgeborn Phoenix returns creatures from the graveyard to the battlefield, re-firing Victor Mancha, Runaway's enter-the-battlefield effect.
- EnchantmentUW
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Artifact — SpacecraftW
Candela, Aegis of Adagia bounces a permanent, enabling Victor Mancha, Runaway's recast / spell-cast trigger.
- Creature — Dragon // Sorcery — OmenGRU
Stonehide Ancient bounces a permanent, enabling Victor Mancha, Runaway's recast / spell-cast trigger.
- ArtifactC
Both cards trigger when a creature enters the battlefield — they fire together.
- Creature — Vampire SoldierB
Legion Reconsecrator returns creatures from the graveyard to the battlefield, re-firing Victor Mancha, Runaway's enter-the-battlefield effect.
- Legendary Planeswalker — TeferiUW
A-Teferi, Time Raveler bounces a permanent, enabling Victor Mancha, Runaway's recast / spell-cast trigger.
- Creature — HumanC
Ominous Traveler bounces a permanent, enabling Victor Mancha, Runaway's recast / spell-cast trigger.
- Creature — Merfolk ScoutBG
Jet Collector returns creatures from the graveyard to the battlefield, re-firing Victor Mancha, Runaway's enter-the-battlefield effect.
- Creature — Human ClericW
Both cards trigger when a creature enters the battlefield — they fire together.
- Artifact Creature — ConstructB
Forgefire Automaton returns creatures from the graveyard to the battlefield, re-firing Victor Mancha, Runaway's enter-the-battlefield effect.
- InstantU
Paths of Tuinvale bounces a permanent, enabling Victor Mancha, Runaway's recast / spell-cast trigger.
- InstantBU
Vesuvan Mist bounces a permanent, enabling Victor Mancha, Runaway's recast / spell-cast trigger.
- SorceryW
Honor the Past returns creatures from the graveyard to the battlefield, re-firing Victor Mancha, Runaway's enter-the-battlefield effect.
Gwen Stacy // Ghost-Spider1R2URWLegendary Creature — Human Performer Hero // Legendary Creature — Spider Human HeroRUW
Goblin Researcher3RCreature — Goblin WizardR
Hama, the Bloodbender2U/BU/BU/BLegendary Creature — Human WarlockBU
Taster of Wares2BCreature — Goblin WarlockB
Kotose, the Silent Spider3UBLegendary Creature — Human NinjaBU
Neriv, Crackling Vanguard2RWBLegendary Creature — Spirit DragonBRW
Silicate Surveyor4RCreature — Tholian ScoutR
Rooting Moloch4RCreature — LizardR
Casey & Raph, Hotheads4RLegendary Creature — Mutant Ninja Human TurtleR
Null Summoner2UBCreature — Human WarlockBU
Author of Shadows4BCreature — Shade WarlockB
Gundabad Opportunist3RCreature — Goblin RogueR