Beta
Core30FT Power
EDH32FT Power
1v129FT Power
  • etb-trigger
  • trigger-doubler
standardNot legal
historicLegal
timelessLegal
alchemyLegal
brawlLegal
standardbrawlNot legal
gladiatorLegal
16 more formats
commanderNot legal
competitivebrawlLegal
duelNot legal
futureNot legal
legacyNot legal
modernNot legal
oathbreakerNot legal
oldschoolNot legal
pauperNot legal
paupercommanderNot legal
pennyNot legal
pioneerNot legal
predhNot legal
premodernNot legal
tlrNot legal
vintageNot legal
First printed in Alchemy: Duskmourn (2024)
Ways to find this card →

Confidence:StrongSolidPlausibleTentativeSpeculative

  • Legendary Creature — HydraG

    Valiant Emberkin makes Gargos, Vicious Watcher's triggered ability trigger an additional time — each time it fires, you get it twice. Value, not a loop.

  • Legendary Creature — SpiritB

    Valiant Emberkin makes Horobi, Death's Wail's triggered ability trigger an additional time — each time it fires, you get it twice. Value, not a loop.

  • Creature — Rabbit WarriorG

    Valiant Emberkin makes Pawpatch Recruit's triggered ability trigger an additional time — each time it fires, you get it twice. Value, not a loop.

  • Creature — DragonR

    Valiant Emberkin makes Goldspan Dragon's triggered ability trigger an additional time — each time it fires, you get it twice. Value, not a loop.

  • Legendary Creature — Human Wizard Warrior // Legendary Enchantment Creature — Saga WizardBGRUW

    Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.

  • Creature — Mouse SoldierR

    Valiant Emberkin makes Brave Meadowguard's triggered ability trigger an additional time — each time it fires, you get it twice. Value, not a loop.

  • Creature — Mouse SoldierRW

    Valiant Emberkin makes Seedglaive Mentor's triggered ability trigger an additional time — each time it fires, you get it twice. Value, not a loop.

  • Legendary Creature — Human WizardR

    Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.

  • Creature — Human RogueW

    Valiant Emberkin makes Illuminator Virtuoso's triggered ability trigger an additional time — each time it fires, you get it twice. Value, not a loop.

  • Legendary Artifact — EquipmentC

    Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.

  • Creature — Mouse SoldierR

    Valiant Emberkin makes A-Heartfire Hero's triggered ability trigger an additional time — each time it fires, you get it twice. Value, not a loop.

  • Legendary Creature — Goblin ShamanR

    Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.

  • Legendary Creature — Human ArtificerRU

    Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.

  • Legendary Creature — Human ClownRW

    Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.

  • Legendary Creature — Elemental IllusionR

    Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.

  • Legendary Creature — Trill Human OfficerRU

    Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.

  • Creature — Cat AngelW

    Valiant Emberkin makes Angelic Cub's triggered ability trigger an additional time — each time it fires, you get it twice. Value, not a loop.

  • Legendary Creature — Human SoldierR

    Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.

  • Enchantment — AuraR

    Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.

  • Legendary Creature — Human WarriorR

    Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.

  • Creature — Mouse WarriorRW

    Valiant Emberkin makes Recruit Instructor's triggered ability trigger an additional time — each time it fires, you get it twice. Value, not a loop.

  • EnchantmentG

    Both cards trigger when a creature enters the battlefield — they fire together.

  • Creature — Bat ClericB

    Both cards trigger when a creature enters the battlefield — they fire together.

  • EnchantmentG

    Both cards trigger when a creature enters the battlefield — they fire together.

  • Legendary Creature — Phyrexian PraetorB

    Sheoldred, Whispering One returns creatures from the graveyard to the battlefield, re-firing Valiant Emberkin's enter-the-battlefield effect.