Beta
Core42FT Power
EDH42FT Power
1v142FT Power
  • etb-trigger
  • interaction
  • protection-grant
  • removal
  • soft-removal
standardNot legal
pioneerNot legal
modernNot legal
legacyLegal
vintageLegal
commanderLegal
pauperNot legal
brawlNot legal
15 more formats
alchemyNot legal
competitivebrawlNot legal
duelLegal
futureNot legal
gladiatorNot legal
historicNot legal
oathbreakerLegal
oldschoolNot legal
paupercommanderNot legal
pennyNot legal
predhNot legal
premodernNot legal
standardbrawlNot legal
timelessNot legal
tlrLegal
First printed in Marvel Super Heroes Commander (2026)
Ways to find this card →

Confidence:StrongSolidPlausibleTentativeSpeculative

  • Legendary Creature — Human WizardR

    Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.

  • Legendary Artifact — EquipmentC

    Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.

  • Legendary Creature — Human ArtificerRU

    Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.

  • Legendary Creature — Human ClownRW

    Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.

  • Legendary Creature — Human ArtificerRU

    Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.

  • Legendary Creature — Elemental IllusionR

    Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.

  • ArtifactC

    Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.

  • Creature — Minotaur ShamanR

    Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.

  • Legendary Creature — Human ArtificerR

    Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.

  • Legendary Creature — Trill Human OfficerRU

    Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.

  • Legendary Creature — Human SoldierR

    Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.

  • Enchantment — AuraR

    Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.

  • Legendary Creature — Human WarriorR

    Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.

  • EnchantmentG

    Both cards trigger when a creature enters the battlefield — they fire together.

  • Legendary Creature — Phyrexian PraetorB

    Sheoldred, Whispering One returns creatures from the graveyard to the battlefield, re-firing The Wasp, Winsome Avenger's enter-the-battlefield effect.

  • Enchantment Creature — Insect MonkG

    Springheart Nantuko creates token copies, feeding The Wasp, Winsome Avenger's ETB or copy payoff.

  • Legendary Artifact — Infinity StoneB

    The Soul Stone returns creatures from the graveyard to the battlefield, re-firing The Wasp, Winsome Avenger's enter-the-battlefield effect.

  • EnchantmentB

    Both cards trigger when a creature enters the battlefield — they fire together.

  • EnchantmentB

    Both cards trigger when a permanent attacks — they fire together.

  • Legendary EnchantmentB

    Both cards trigger when a creature enters the battlefield — they fire together.

  • InstantG

    Glyph of Reincarnation returns creatures from the graveyard to the battlefield, re-firing The Wasp, Winsome Avenger's enter-the-battlefield effect.

  • Enchantment // Sorcery — AdventureB

    Virtue of Persistence returns creatures from the graveyard to the battlefield, re-firing The Wasp, Winsome Avenger's enter-the-battlefield effect.

  • Legendary Creature — Human NobleUW

    Both cards trigger when a creature enters the battlefield — they fire together.

  • Legendary Creature — Devil GodB

    Asmodeus the Archfiend bounces a permanent, enabling The Wasp, Winsome Avenger's recast / spell-cast trigger.

  • Creature — Goblin ShamanBGR

    Both cards trigger when a permanent attacks — they fire together.