15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- EnchantmentU
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Human Wizard Warrior // Legendary Enchantment Creature — Saga WizardBGRUW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- EnchantmentU
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Enchantment Creature — Human DruidGW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Elf NobleGW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Creature — Kor ClericW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- EnchantmentU
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Land — PlanetW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Enchantment — Room // Enchantment — RoomU
Mirror Room makes The Caves of Androzani's triggered ability trigger an additional time — each time it fires, you get it twice. Value, not a loop.
- Legendary Creature — Human BardRW
Three Dog, Galaxy News DJ creates token copies, feeding The Caves of Androzani's ETB or copy payoff.
The Eleventh Hour3UEnchantment — SagaU
Binding the Old Gods2BGEnchantment — SagaBG
The Cruelty of Gix3BBEnchantment — SagaB
War of the Last Alliance3WEnchantment — SagaW
The Creation of Avacyn1BBEnchantment — SagaB
Huatli, Poet of Unity // Roar of the Fifth People2GLegendary Creature — Human Warrior Bard // Enchantment — SagaGRW
The Cave of Two Lovers3REnchantment — SagaR
Vault 112: Sadistic Simulation2UREnchantment — SagaRU
Summon: Fenrir2GEnchantment Creature — Saga WolfG
Scroll of Isildur2UEnchantment — SagaU
The Weatherseed Treaty2GEnchantment — SagaG
Vault 75: Middle School2WWEnchantment — SagaW