15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- EnchantmentU
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Human Wizard Warrior // Legendary Enchantment Creature — Saga WizardBGRUW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- EnchantmentU
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Enchantment Creature — Human DruidGW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Elf NobleGW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Creature — Kor ClericW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- EnchantmentU
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Land — PlanetW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Enchantment — Room // Enchantment — RoomU
Mirror Room makes Binding the Old Gods's triggered ability trigger an additional time — each time it fires, you get it twice. Value, not a loop.
- Legendary Creature — Human BardRW
Three Dog, Galaxy News DJ creates token copies, feeding Binding the Old Gods's ETB or copy payoff.
- Creature — GoblinR
Lethal pinger: one card gives the other deathtouch, and the other is a pinger that untaps whenever a creature dies — so every ping kills a creature and readies it to ping again. It clears your opponents' creatures one by one, then stops when there is nothing left to kill (once, if the deathtouch only lasts the turn).
MTG Arena only
Synergies with cards played only on MTG Arena (including Arena rebalances). They aren't available in paper Magic.
Confidence:StrongSolidPlausibleTentativeSpeculative
- Enchantment Creature — NightmareB
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
Awaken the Honored DeadBGUEnchantment — SagaBGU
The Caves of Androzani3WEnchantment — SagaW
War of the Last Alliance3WEnchantment — SagaW
The Cruelty of Gix3BBEnchantment — SagaB
The Coming of Galactus2BBGEnchantment — SagaBG
Phyrexian Scriptures2BBEnchantment — SagaB
The Creation of Avacyn1BBEnchantment — SagaB
Huatli, Poet of Unity // Roar of the Fifth People2GLegendary Creature — Human Warrior Bard // Enchantment — SagaGRW
One Ring to Rule Them All2BBEnchantment — SagaB
The Weatherseed Treaty2GEnchantment — SagaG
Origin of Black Widow2BEnchantment — SagaB
The Phasing of Zhalfir2UUEnchantment — SagaU