15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- Legendary Creature — Bird WizardGUW
Paid copy loop: one card makes copies of a creature, and each copy readies the copier to copy again — but a copy or the untap costs mana every time. It runs for as long as you can pay: a mana sink, infinite only with infinite mana.
- Artifact Creature — ConstructU
Paid copy loop: one card makes copies of a creature, and each copy readies the copier to copy again — but a copy or the untap costs mana every time. It runs for as long as you can pay: a mana sink, infinite only with infinite mana.
- Creature — Phyrexian ClericU
Paid copy loop: one card makes copies of a creature, and each copy readies the copier to copy again — but a copy or the untap costs mana every time. It runs for as long as you can pay: a mana sink, infinite only with infinite mana.
- Creature — Faerie RogueU
Paid copy loop: one card makes copies of a creature, and each copy readies the copier to copy again — but a copy or the untap costs mana every time. It runs for as long as you can pay: a mana sink, infinite only with infinite mana.
- Creature — InsectU
Paid copy loop: one card makes copies of a creature, and each copy readies the copier to copy again — but a copy or the untap costs mana every time. It runs for as long as you can pay: a mana sink, infinite only with infinite mana.
- Creature — Human WarriorR
Paid copy loop: one card makes copies of a creature, and each copy readies the copier to copy again — but a copy or the untap costs mana every time. It runs for as long as you can pay: a mana sink, infinite only with infinite mana.
- Creature — Human WizardU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Legendary Creature — Elder GiantGU
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary EnchantmentB
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Creature — SliverW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Human NobleUW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Merfolk Wizard // Legendary Creature — Merfolk RogueUW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Planeswalker — GarrukG
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Snake Wizard SorcererBGU
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Enchantment — BackgroundU
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Human NobleRW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Phyrexian AngelBGUW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Dragon KnightW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Creature — Vedalken WizardU
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Human BerserkerR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Human KnightBU
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Human NobleRUW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- 1B/RB/RCreature — Devil DetectiveBR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Human HeroU
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Creature — Elf MonkU
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
Prototype Portal4ArtifactC
Romana II3WLegendary Creature — Time Lord ScientistW
Trostani, Selesnya's VoiceGGWWLegendary Creature — DryadGW
Myr Propagator3Artifact Creature — MyrC
Orthion, Hero of Lavabrink3RLegendary Creature — Human SoldierR
Worldwalker Helm2UArtifactU
Feldon of the Third Path1RRLegendary Creature — Human ArtificerR
Niko, Light of Hope2WULegendary Creature — Human WizardUW
Saheeli, the Sun's BrillianceURLegendary Creature — Human ArtificerRU
Arcane Artisan2UCreature — Human WizardU
Dino DNA1ArtifactC
Tawnos, Solemn Survivor1ULegendary Creature — Human ArtificerBUW