15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- Creature — Vedalken SoldierU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Elf ScoutG
Copperhorn Scout untaps all (or many) permanents, refreshing Solstice Zealot's tap activation.
- Creature — Orc ClericW
White Plume Adventurer untaps all (or many) permanents, refreshing Solstice Zealot's tap activation.
- Creature — Human KnightGW
Veteran Beastrider untaps all (or many) permanents, refreshing Solstice Zealot's tap activation.
- Legendary Creature — Time Lord DoctorGU
The Thirteenth Doctor untaps all (or many) permanents, refreshing Solstice Zealot's tap activation.
- Creature — SpiritW
Drumbellower untaps all (or many) permanents, refreshing Solstice Zealot's tap activation.
- Legendary Creature — Orc Shaman // Legendary Creature — Human ClericRW
Plargg, Dean of Chaos untaps all (or many) permanents, refreshing Solstice Zealot's tap activation.
- InstantU
Intellectual Offering untaps all (or many) permanents, refreshing Solstice Zealot's tap activation.
- Enchantment — Room // Enchantment — RoomW
Dazzling Theater untaps all (or many) permanents, refreshing Solstice Zealot's tap activation.
- Legendary Creature — Human KnightR
Éomer, Marshal of Rohan untaps all (or many) permanents, refreshing Solstice Zealot's tap activation.
- Legendary Planeswalker — GideonW
Gideon, Martial Paragon untaps all (or many) permanents, refreshing Solstice Zealot's tap activation.
- Creature — Human WizardGU
Prophet of Kruphix untaps all (or many) permanents, refreshing Solstice Zealot's tap activation.
- EnchantmentU
Unstoppable Plan untaps all (or many) permanents, refreshing Solstice Zealot's tap activation.
- Creature — ElephantBGW
Ivorytusk Fortress untaps all (or many) permanents, refreshing Solstice Zealot's tap activation.
- Legendary Planeswalker — JaceU
Jace, Ingenious Mind-Mage untaps all (or many) permanents, refreshing Solstice Zealot's tap activation.
- Legendary Creature — Spirit DragonBGW
Betor, Kin to All untaps all (or many) permanents, refreshing Solstice Zealot's tap activation.
- Legendary Creature — Human WizardR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — AngelRW
Aurelia, the Warleader untaps all (or many) permanents, refreshing Solstice Zealot's tap activation.
- Creature — Human WarriorR
Combat Celebrant untaps all (or many) permanents, refreshing Solstice Zealot's tap activation.
- Legendary Artifact — EquipmentC
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Creature — SpiritG
Seedborn Muse untaps all (or many) permanents, refreshing Solstice Zealot's tap activation.
- Creature — Human ScoutW
Village Bell-Ringer untaps all (or many) permanents, refreshing Solstice Zealot's tap activation.
- Legendary Creature — Mole GodGR
Anzrag, the Quake-Mole untaps all (or many) permanents, refreshing Solstice Zealot's tap activation.
- Legendary Creature — Goblin ShamanR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Creature — Human WarriorGW
Ahn-Crop Champion untaps all (or many) permanents, refreshing Solstice Zealot's tap activation.
MTG Arena only
Synergies with cards played only on MTG Arena (including Arena rebalances). They aren't available in paper Magic.
Confidence:StrongSolidPlausibleTentativeSpeculative
- EnchantmentG
Both cards trigger when a creature enters the battlefield — they fire together.
- Creature — Bat ClericB
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Creature — Human NobleGRW
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Creature — Human AssassinG
Both cards trigger when a creature enters the battlefield — they fire together.
- Creature — Frog DruidBG
Both cards trigger when a creature enters the battlefield — they fire together.
- Enchantment Creature — NightmareB
Fear of Ridicule creates token copies, feeding Solstice Zealot's ETB or copy payoff.
- Creature — InsectG
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Creature — Bird MonkRUW
Xho Cai, Flickering Talon blinks (exiles and returns) a permanent, re-firing Solstice Zealot's enter-the-battlefield effect.
- Legendary Creature — Human ClericUW
Niambi, Beloved Protector returns creatures from the graveyard to the battlefield, re-firing Solstice Zealot's enter-the-battlefield effect.
- Creature — Elf DruidGRW
Both cards trigger when a creature enters the battlefield — they fire together.
- Artifact Creature — Equipment PhoenixR
Forgeborn Phoenix returns creatures from the graveyard to the battlefield, re-firing Solstice Zealot's enter-the-battlefield effect.
- EnchantmentUW
Both cards trigger when a creature enters the battlefield — they fire together.
- SorceryB
Feed the Bog returns creatures from the graveyard to the battlefield, re-firing Solstice Zealot's enter-the-battlefield effect.
- Legendary Artifact — SpacecraftW
Candela, Aegis of Adagia bounces a permanent, enabling Solstice Zealot's recast / spell-cast trigger.
- Creature — Dragon // Sorcery — OmenGRU
Stonehide Ancient bounces a permanent, enabling Solstice Zealot's recast / spell-cast trigger.
- Creature — Vampire SoldierB
Legion Reconsecrator returns creatures from the graveyard to the battlefield, re-firing Solstice Zealot's enter-the-battlefield effect.
- Legendary Planeswalker — TeferiUW
A-Teferi, Time Raveler bounces a permanent, enabling Solstice Zealot's recast / spell-cast trigger.
- Creature — HumanC
Ominous Traveler bounces a permanent, enabling Solstice Zealot's recast / spell-cast trigger.
- Creature — Merfolk ScoutBG
Jet Collector returns creatures from the graveyard to the battlefield, re-firing Solstice Zealot's enter-the-battlefield effect.
- Creature — Human ClericW
Both cards trigger when a creature enters the battlefield — they fire together.
- Artifact Creature — ConstructB
Forgefire Automaton returns creatures from the graveyard to the battlefield, re-firing Solstice Zealot's enter-the-battlefield effect.
- InstantU
Paths of Tuinvale bounces a permanent, enabling Solstice Zealot's recast / spell-cast trigger.
- InstantBU
Vesuvan Mist bounces a permanent, enabling Solstice Zealot's recast / spell-cast trigger.
- SorceryW
Honor the Past returns creatures from the graveyard to the battlefield, re-firing Solstice Zealot's enter-the-battlefield effect.
- Creature — Faerie WizardU
Talion's Throneguard bounces a permanent, enabling Solstice Zealot's recast / spell-cast trigger.
Janjeet Sentry2UCreature — Vedalken SoldierU
Bespoke Battlewagon3UArtifact — VehicleU
Servant of the Conduit1GCreature — Elf DruidG
Deadlock Trap3ArtifactC
Thriving Rhino2GCreature — RhinoG
Tempest Harvester1UCreature — Merfolk WizardU
Minister of InquiriesUCreature — Vedalken AdvisorU
Dr. Madison LiURWLegendary Creature — Human ScientistRUW
Aether Inspector3WCreature — Dwarf ArtificerW
Rogue Refiner1GUCreature — Human RogueGU
Thriving Ibex3WCreature — GoatW
Synth Eradicator2RArtifact Creature — Synth SoldierR