15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- Legendary Creature — Squirrel DruidBG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Human WizardU
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- EnchantmentGW
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- 2UUEnchantmentU
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Creature — SpiritW
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- EnchantmentW
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Legendary Creature — Rabbit WarriorGRW
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- ArtifactC
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Artifact Creature — Robot InsectG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Elf RogueG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Dryad HorrorG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Artifact Creature — ScarecrowC
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Elf Druid SoldierG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- ArtifactC
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- LandC
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — DryadG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- EnchantmentRW
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Human CitizenG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- ArtifactBGRUW
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Artifact Land — ClueC
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- ArtifactC
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Legendary LandG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- LandC
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- ArtifactU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- LandC
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
Order of Whiteclay1WWCreature — Kithkin ClericW
Knacksaw Clique3UCreature — Faerie RogueU
Patrol Signaler1WCreature — Kithkin SoldierW
Duergar Mine-Captain2R/WCreature — Dwarf SoldierRW
Blinding Souleater3Artifact Creature — Phyrexian ClericW
Minister of Impediments2W/UCreature — Human AdvisorUW
Merrow Grimeblotter3U/BCreature — Merfolk WizardBU
Puppeteer2UCreature — Human WizardU
Nomad Decoy2WCreature — Human NomadW
Blinding Mage1WCreature — Human WizardW
Master Decoy1WCreature — Human SoldierW
Benalish Trapper1WCreature — Human SoldierW