15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- Legendary Creature — Squirrel DruidBG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Human WizardU
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- EnchantmentGW
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- 2UUEnchantmentU
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Creature — SpiritW
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- EnchantmentW
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Creature — Human WizardU
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Legendary Creature — Rabbit WarriorGRW
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- ArtifactC
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Artifact Creature — Robot InsectG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Elf RogueG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Dryad HorrorG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Elf Druid SoldierG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- ArtifactC
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- LandC
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — DryadG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- EnchantmentRW
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Human CitizenG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- ArtifactBGRUW
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Artifact Land — ClueC
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- ArtifactC
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Legendary LandG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- LandC
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- ArtifactU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- LandC
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
Duergar Mine-Captain2R/WCreature — Dwarf SoldierRW
Wilderness Hypnotist2UUCreature — Merfolk WizardU
Krosan Constrictor3GCreature — SnakeG
Aquus Steed3UCreature — BeastU
Saltfield Recluse2WCreature — Human Rebel ClericW
Silkbind Faerie2W/UCreature — Faerie RogueUW
Merrow Wavebreakers4UCreature — Merfolk SoldierU
Knacksaw Clique3UCreature — Faerie RogueU
Staff of Zegon4ArtifactC
Safehold Sentry1WCreature — Elf WarriorW
Order of Whiteclay1WWCreature — Kithkin ClericW
Patrol Signaler1WCreature — Kithkin SoldierW