15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- Legendary Creature — Human Scientist Hero // Legendary Creature — Gamma Berserker HeroGRU
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- Legendary Planeswalker — SorinBW
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- Legendary Creature — Human WarriorBGRUW
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Artifact Creature — Vedalken WizardBUW
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- ArtifactC
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- Enchantment — AuraR
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- Artifact — EquipmentR
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- 1W3GInstant // SorceryGW
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- Creature — Human Cleric ArcherW
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- Legendary Creature — Human RogueBG
Samite Archer produces damage that can kill creatures, enabling Chevill, Bane of Monsters's death-trigger or removal payoff.
- Legendary Creature — Human Cleric RebelRW
Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.
- Legendary EnchantmentB
Samite Archer produces damage that can kill creatures, enabling The Meathook Massacre's death-trigger or removal payoff.
- Legendary Creature — Vampire AssassinB
Samite Archer produces damage that can kill creatures, enabling Mari, the Killing Quill's death-trigger or removal payoff.
- EnchantmentB
Samite Archer produces damage that can kill creatures, enabling Quest for the Gravelord's death-trigger or removal payoff.
- Creature — ZombieB
Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.
- Enchantment — AuraG
Samite Archer produces damage that can kill creatures, enabling Bequeathal's death-trigger or removal payoff.
- Legendary Creature — Human Warrior VillainBG
Samite Archer produces damage that can kill creatures, enabling Kraven the Hunter's death-trigger or removal payoff.
- Creature — ZombieBR
Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.
- Legendary Creature — Human SamuraiB
Samite Archer produces damage that can kill creatures, enabling Toshiro Umezawa's death-trigger or removal payoff.
- Creature — Elf ScoutG
Copperhorn Scout untaps all (or many) permanents, refreshing Samite Archer's tap activation.
- InstantB
Samite Archer produces damage that can kill creatures, enabling Malicious Affliction's death-trigger or removal payoff.
- Creature — Drix WarlockB
Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.
- EnchantmentW
Samite Archer produces damage that can kill creatures, enabling Enduring Renewal's death-trigger or removal payoff.
- Legendary Creature — Phyrexian Zombie ElfBG
Samite Archer produces damage that can kill creatures, enabling Glissa, the Traitor's death-trigger or removal payoff.
- Creature — Orc ClericW
White Plume Adventurer untaps all (or many) permanents, refreshing Samite Archer's tap activation.
D'Avenant Healer1WWCreature — Human Cleric ArcherW
Clergy en-Vec1WCreature — Human ClericW
Femeref Healer1WCreature — Human ClericW
Jhessian Balmgiver1WUCreature — Human ClericUW
Militant Monk1WWCreature — Human Monk ClericW
Kithkin Healer2WCreature — Kithkin ClericW
Daru Healer2WCreature — Human ClericW
Benevolent Ancestor2WCreature — SpiritW
Alabaster Wall2WCreature — WallW
Kindlespark Duo2RCreature — Lizard OtterR
Sanctum Custodian2WCreature — Human ClericW
Elvish Healer2WCreature — Elf ClericW